White Day: A Labyrinth Named School Switch NSP Free Download
White Day: A Labyrinth Named School Switch NSP Free Download Unfitgirl
White Day A Labyrinth Named School Switch NSP Free Download Unfitgirl White Day: A Labyrinth Named School is an intriguing survival horror game that has earnt the title of cult classic since its original 2001 release. As one of the first terrifying titles to strip you of any weapons, its slow paced, puzzle-based gameplay pushes you to rely on your wits and hiding skills to succeed, leaving you vulnerable and isolated in the tight corridors and dingy classrooms of its self-appointed labyrinth. From your first moments creeping along the halls and rummaging through drawers and lockers, it’s clear to see both the inspirations it took from previous horror classics, and the influence it had on future games in the genre. This is my first time experiencing White Day: A Labyrinth Named School for myself, though I’ve long been familiar with the legends and rumours surrounding it. It was quite the elusive title back in the day, with its 2001 version never getting an official release outside of Korea, and it gaining a reputation as one of the scariest games of the time among those who managed to get their hands on it. Stories even circulated suggesting that it was so scary that players contacted the developers to beg them to make it less spooky so they could actually beat it UNFITGILR.COM SEXY GAMES
Resulting in its multiple difficulty modes – though it’s pretty impossible to prove or disprove this. As is deserved of such an iconic yet obscure horror experience, White Day: A Labyrinth Named School saw itself enter the modern landscape of gaming in 2017, with a remastered version for PC, PS4, and mobile, featuring upscaled graphics and animations, extra unlockable content, full English voice acting, and more. Now, five years later, it has finally made its way to Switch, over two decades after its original launch. So, how does it hold up? Pretty darn well, if you ask me. And, well, this is my review, so I guess you did. White Day: A Labyrinth Named School places you in the shoes of a Korean transfer student called Hui-Min Lee, who has a crush on a beautiful girl called Han So-Young. He follows her into the school after hours in hopes of both returning her lost diary and giving her a White Day gift, only to find himself entangled in a series of supernatural events. There are two other girls in the school as well, and both the dialogue options you choose when talking to them and the collectibles you find dictate which of the eight endings you get upon completing the game, adding a great level of replayability.
Ahead of its time
The plot is a little nonsensical at times, but it has some interesting influences inspired by the ancient Chinese religious studies of Taoism. Though there’s a central storyline to follow, much of the lore and worldbuilding details are told through short ghost stories and rumours that you find when exploring the school’s halls. However, you should be mindful that it focuses on some extremely sensitive topics, and its content may be triggering to some – we all love a scare, but please stay safe! Aside from the group of students, the only other inhabitants of the school are the ghastly ghoulies you stumble upon, and the unhinged, murderous janitors that patrol the corridors with a baseball bat and whistle in hand. Luckily, the ghosts pose no real threat other than the ever-looming chance of getting jump scared. Your main nemeses are the two janitors and, without a weapon to defend yourself, your only option in surviving them is to sneak around in hopes of going undetected, then run and hide when you get spotted. Though the first few janitorial encounters may be creepy, and the jangle of their keys is certainly enough to send a chill down your spine Ultimate Fishing Simulator VR
After a while, they become more of a nuisance than anything. It feels like their only true task is to hinder your progress and pad your playtime, as they stalk the stairwells and lurk near your objectives, forcing you to duck into the nearest bathroom stall and play the waiting game until they get bored. On harder difficulties, the janitors can hear you from a mile away, often forcing you to take detours and backtrack, making exploration kind of unappealing – which is a pity when so much of the content and ghost sightings are based on scouring every room and picking up every scrap of paper. Outside of eluding the janitors, the main gameplay revolves around walking, crouching, and running around the school, interacting with objects, switches, and drawers, and flicking open your lighter. You save your progress with single-use felt tip pens on bulletin boards (similar to Resident Evil’s ink ribbons) and can recoup your health or increase your movement speed by using consumables either purchased at vending machines with school tokens or found dotted around the classrooms.
Puzzles and plenty of challenges
Much of your progression and the hidden content of the game hinges on puzzles most of which are pretty satisfying – from working out combinations by counting medals, to piecing together information from your many collected documents. There are a few obtuse puzzles, including one that’s pretty tough to comprehend if you aren’t familiar with Chinese characters or Japanese kanji, and they might just push you into the arms of a good walkthrough after some serious noggin scratching. Speaking of which, a lot of the game’s puzzles and ghost encounters are entirely optional, and many are locked behind harder difficulties. As such, you’ll need to play the game several times and likely return to the warm embrace of those walkthroughs if you want to find everything. However, I do recommend going into your first playthrough blind, as stumbling upon the ghost events without knowing they’re coming is easily the highlight of the game, and the sense of vulnerability induced by their unscripted nature is what makes them scary. Admittedly, most of the ghost events rely on jumpscares akin to those old viral Youtube videos – you know, like this one with the scenic drive where the creepy woman pops up out of the blue. Ultrawings 2
They’re cheap, but I have a real soft spot for them. Plus, we need to keep in mind that Sonnori originally released this game before those types of scares became a cliche trope. A game so scary players emailed the developers imploring they make it less frightening so they can beat it, or even horrifying enough to drive them to suicide? Such stories developed around this game similar to the mythical Polybius arcade game. The former I still see posted around the web, with people citing the emails as the reason multiple difficulty levels were created with different amounts of scares, the latter not so much. I could not find definitive proof that either was true, but with those stories and a lack of a release outside South Korea, White Day: A Labyrinth Named School developed a cult following and gained a reputation as one of the scariest games (somewhat) available at the time despite being relatively unheard of. Now it’s not only been given a full, official localization treatment including English voice-overs, but the game has been remade with new semi-modern graphics and animations. ROI Games has done a fantastic job on the remake, not only having the game run very smoothly and consistently with shiny new graphics
The PlayStation 4 version is cleaner and has better textures than the mobile version of this remake which released back in April, but not by a lot (which is not a bad thing, in fact I’m surprised how they managed to make a game like this on a phone). It’s no Until Dawn in the graphics department, looking like it could work on a PlayStation 2, but the stylized design looks great and captures the feel of the original. Some of the ghosts still feel a bit dated in their model and animations, and a few seem a little too clean or cartoon-ish, but those are negligible nitpicks at worst. In White Day you play as a Korean male student who has a crush on a beautiful girl named Han So-Young. To both return a diary she dropped and give her a White Day gift, he follows her into the school at night, which is haunted to say the least. Inside are two other girls and based on choices you make with the three girls, you earn one of eight different endings. New to the remake is a section of gameplay that unlocks if you get the best “White Chrysanthemum” ending with So-Young on hard difficulty and get “certain collectibles.” It probably includes the pig-tailed girl seen in trailers, because I never encountered her in the main game. UnderMine
Weaponless, the core gameplay revolves around solving puzzles while avoiding an insane baseball bat-wielding janitor and of course, ghosts. The ghosts are mostly just for scares; the janitor is your only real threat as he hobbles around the school halls with a flashlight and whistle. If he sees you, you must run and duck away to hide in a room or perhaps a bathroom stall. Most of the ghost scares are entirely optional, many you’ll never ever see without a guide telling you exactly how to see them which is a bit disappointing since it’s the best part of the game. Difficulty changes various things, including the janitor’s AI, how dark the game is (null with brightness options), number of felt tip pens (needed to save a la Resident Evil ink ribbons), and help. On hard you don’t get hints on your phone, and you don’t get an eye on your HUD telling you when the janitor is nearby. Certain ghosts and puzzles are only available on higher difficulties, so you will miss out if you play on easy. Even if you play on hard though, many of the puzzles are as missable as the ghosts. Throughout the game you will find miscellaneous inventory items as well as interactable objects which serve as a puzzle, but in my playthrough many were left undone.
It would warrant more playthroughs to see all the ghosts and solve all the puzzles, but the core gameplay of avoiding the janitor, which involves a lot of just sitting and waiting for him to pass or running in circles til you find a room he doesn’t follow you into, isn’t worth it. Longtime fans of the game will vehemently disagree, but the janitor is really not that scary after the first encounter or two. He becomes nothing more than a nuisance, especially when he seems to love staying in the stairwells which is the hardest place to lure him out of while not getting caught. It feels like you’re fighting the game at times. He is so difficult to avoid on hard difficulty that I became frustrated to the point of quitting and started over on easy, sacrificing the extra scares and new content. I don’t know what the puzzles I didn’t solve amounted to (some I couldn’t even access, likely due to the difficulty setting), but I achieved 35% of the ghosts and watched the rest on YouTube from the mobile version. Turns out most of the ones I saw were on the critical path, only discovering one or two optional ones on my own. They are good scares, far spookier than the janitor ever is, which makes it a shame that they are locked behind certain difficulties and are hard to find without explicit instructions.
Add-ons (DLC):White Day: A Labyrinth Named School Switch NSP
OS: 64-bit Windows 10 or MacOS 10.15: Catalina (Jazz)
Processor: Intel Core i7-4790 or AMD Ryzen 3 3600
Memory: 12 GB
Graphics Card: RTX 2080S/RTX 3070 or AMD Radeon RX 6800 XT
VRAM: 8 GB
Storage: SDD (4.05 GB)
INPUT: Nintendo Switch Joy con, Keyboard and Mouse, Xbox or PlayStation controllers
ONLINE REQUIREMENTS: Internet connection required for updates or multiplayer mode.
Requires a 64-bit processor and operating system
NOTE: THESE STEPS MAY VARY FROM GAME TO GAME AND DO NOT APPLY TO ALL GAMES
- Open the Start menu (Windows ‘flag’ button) in the bottom left corner of the screen.
- At the bottom of the Start menu, type Folder Options into the Search box, then press the Enter key.
- Click on the View tab at the top of the Folder Options window and check the option to Show hidden files and folders (in Windows 11, this option is called Show hidden files, folders, and drives).
- Click Apply then OK.
- Return to the Start menu and select Computer, then double click Local Disk (C:), and then open the Program Files folder. On some systems, this folder is called ‘Program Files(x86)’.
- In the Program Files folder, find and open the folder for your game.
- In the game’s folder, locate the executable (.exe) file for the game–this is a faded icon with the game’s title.
- Right-click on this file, select Properties, and then click the Compatibility tab at the top of the Properties window.
- Check the Run this program as an administrator box in the Privilege Level section. Click Apply then OK.
- Once complete, try opening the game again
NOTE: PLEASE DOWNLOAD THE LATEST VERSION OF YUZU EMULATOR FROM SOME GAMES YOU MAY NEED RYUJINX EMULATOR
- First you will need YUZU Emulator. Download it from either UNFITGIRL, ROMSLAB or REPACKLAB. Open it in WinRar, 7ZIP idk and then move the contents in a folder and open the yuzu.exe.
- There click Emulation -> Configure -> System -> Profile Then press on Add and make a new profile, then close yuzu
Inside of yuzu click File -> Open yuzu folder. This will open the yuzu configuration folder inside of explorer.
- Create a folder called “keys” and copy the key you got from here and paste it in the folder.
- For settings open yuzu up Emulation -> Configure -> Graphics, Select OpenGL and set it to Vulkan or OpenGL. (Vulkan seems to be a bit bad atm) Then go to Controls and press Single Player and set it to custom
- Then Press Configure and set Player 1 to Pro Controller if you have a controller/keyboard and to Joycons if Joycons. Press Configure and press the exact buttons on your controller After you’re done press Okay and continue to the next step.
- Download any ROM you want from UNFITGIRL, ROMSLAB or REPACKLAB. After you got your File (can be .xci or .nsp) create a folder somewhere on your PC and in that folder create another folder for your game.
- After that double-click into yuzu and select the folder you put your game folder in.
- Lastly double click on the game and enjoy it.