Venture Seas Free Download
Venture Seas Free Download Unfitgirl
Venture Seas Free Download Unfitgirl Venture Seas was not only created out of a personal desire to produce kinky smut, but for a desire to provide engaging game-play. Design your player character, sail the seas, delve into dungeons, perform strategic card-based combat, buy and sell loot, romance your shipmates, run an on-board brothel, and generally get into erotic situations throughout this deep and intricate experience. Please check out the Patreon overview for the most up-to-date information The art is fantastic and the sex scenes are animated. Although they tend to be a bit too wordy and there is no “fast forward seen text” button. Unfortunately sex scenes are also pretty rare compared to the sheer amount of time you will waste on this game. Everyone is a bisexual, almost every male and female named character will make passes at you and then get upset if you refuse. So unless you are bisexual expect to upset people. Futa is everywhere and integrated into the world and the story. In many games you can choose a “no futa” option which retcons them to be female, but in this game you can only reject fucking them on an individual basis. UNFITGILR.COM SEXY GAMES
the game itself is extremely grindy. you spend most of your time exploring dungeons for gold, which is extremely tedious. It also has a fuckton of completely superflous and unnecessary clicks to progress on each spot. The gold you get then disappears rapidly as you are charged a % of your total gold every time you move. there is a brothel on top of your ship. the good thing is that it is kept completely seperate. You do not whore out your waifus, nor do they compete with your crew slots. instead you have seperate brothel slots which you fill with hired whores. The brothel like everything requires micromanagement. You have to manually tweak the whores mood, giving them rest days or job days. It requires far too many clicks to even get to the management screen, and then to alter each whore individually. There is supposedly a brothel madam who should be handling this tedium for you, but nope, this is all you. This review is base on going in as a “game” you play, and not the adult/porn game you fap to. Because to be fair, there is very little porn…compare to the whole day of time I sink into this game. Also despite the dev said they won’t (probably because they can’t) do shit here and leave the free version for grabs, I still end up buying it on Steam, so there is that.
The Story & Writing / presentation:
Now, before I go into saying anything about this game, I can’t help but feel like it is hard to say anything consider the review directly below me have a shit ton of approval and he said the game is not that good. But then again, opinions are opinions. Plus no offense but despite that review has great point, their format is hard to read… Anyway, Venture Seas is a dungeon crawler/High Seas Trader lite hybrid game with some adult content dotted here and there…which for some reason I sink a total of 24 hours into playing. The premise: You are [custom character name] who has a weird dream about…things that I won’t spoil, then you wake up on a deck of a trade ship, with three philosophical questions in mind: “Who am I? Where is this? What am I doing?” But your thoughts are soon clouded by the “two giant mounds” of your quartermaster, which proceed to inform you about the fact that you are the captain of a trade ship in a fantasy world, who lost his mind after a certain incident and have just come to now, despite having no memory at all.
Amnesia aside, since the only thing you can remember is your dream, so now you decide to lead your crew to discover that “thing” in your dream… The Gameplay: Aside from standard VN storytelling (turn off “animated text” if you are a fast reader) when there is plot. It can approximately be separated into two types: Dungeon crawling, and High Seas Treader lite. Dead by Daylight PS5
Dungeon crawling: Trading stuff for profit aside, there are some locations you can stop by and have your crew scavenge for cash or items, aside from being the more efficient way to make cash before you have enough capital to grind. this also is how you advance the plot, by completing the quests within the “dungeons”. Most of the random events are text-based, and the whole thing functions like a VN, until you enter combat. The combat is a turn-based deal, you only control the party leader, using different “combat ruins” to deal damage base on your stats, and all you need to do is to defeat the opposing leader and you win. It is very variant base on different classes, weapons, and armor, but I end up feeling the whole thing is merely serviceable for one reason: SPOILER: Bullshit High Seas Treader lite…and by lite, I mean very light (This is probably not the main point of the game, but it can work if you need the cash.) Basically, you sail from port to port that you discover from plot development, buy and trade shit for money. You can also hire crew members and prostitutes for your ship, which are all fully customizable, more on that later. It is rather simple and to be honest, and it works…but you need some “suspension of disbelief” for it to work.
SPOILER: Really dude?Despite this, it works fine enough, and maybe it is because deep down we all love capitalism when it makes cash, virtual or not. I end up making tens of thousands through this along. Other:
The two main types aside, there is some other gameplay in between them. There is a brothel on your ship after completing certain condiction, you can hire/enslave up to 14 prostitutes (with ship upgrades) to generate profit. Sadly since you are basically the pimp, so you don’t really get to do anything (or see anything) yourself…aside from some text when you are training them. There are some side quests that can be unlocked with certain conditions, which is just another way of making money and stuff (some comes with sex scenes). Finally, there are some romance scenes with your named crew members…which I think is more a bit too little, the concept of balancing between different crew members that hate each other is fine enough, but it is not very utilized much- Okay, I am aware I am still missing some gameplay elements here, but we will be here all day if I keep going, so Imma gonna move on, the rest is more of a side-line deal anyway. Dead Age 2
The Artstyle: You can see them in the pics, it is fine enough. There is a minor case of “everyone looks similar” due to the fact you can customize most of the crew members, including yourself. The not customizable characters often seem to have better design, at least for me. One thing worth noticing is your own looks are still rather irreverent at the current state of the game since you don’t physically exist within any scenes. (aside from sex scenes, but that is just a part of your body) The Story & Writing / presentation: It is also “fine enough”, but often spread a bit too thin between all the other gameplay you will be doing. There are serval choices that will affect the game going forward, but otherwise, it is one of those ordeals of a story of a sea expedition, and discovery of the unknown, with a bit of sexual stuff in between. The world and setting are actually quite complete if you really dive in, but as said, they are fairly scattered within the gameplay.In conclusion/TL;DR: When I start writing this, I thought I will have a better impression of the game. But it turns out the impression I have is not that good, and now I think the game suffers from a bit too much feature that is unfinished. Nevertheless, I have fun even in the grind phrase…do I mention grind? In some cases, you will be under level that you need to grind, but it is not that serious, and with good strategy, you can even not grind at all to beat some obvious level blocking boss.
It is a weird case of a game that has a lot of minor issues here and there, but I still like it, for some reason. Even with a serious lack of actual porn for the 24 hours I play.Normally, I try to play through most, if not all, of a game’s available content before I give a review, but it was honestly just too painful to do so. I wouldn’t call the overview an outright lie, but it’s definitely not at the point where it’s as advertised either. The most damning thing is its pacing. This game is the randomly generated dungeon crawler equivalent of an open world game with nothing to see. You get the freedom to a number of things, but not the things you necessarily want to do. You get to sail around to different islands and cities, but sailing is expensive, so you spend a lot of time just farming loot to pay for it. Which leads me to the next point. You have to micromanage the shit out of everything. For all its features and art, you spend a lot of time just grinding gold. Oh, you want to change any ship policy? Have to go all the way back to town, paying fees and taxes wherever you land. You don’t even get the true freedom of initially choosing your respective policies because they’re all tied to at least 2 people’s opinion of you. Choosing one policy over another means one person liking you more and the other feeling offended. And these things aren’t some arbitrary decision; they affects your dungeon crawling crew’s morale as well as profits. And that’s a really shitty thing to do, considering half the gold you’re earning is spent on transit alone.
And you can’t just mindlessly grind for gold. You have to go back to port every once in a while to resupply, sell your loot, or even heal (we’ll talk about this in a bit). RNG can be a bitch and you’re not automatically healed every time you go back to the ship. Depending on your policy, you’re either not healed until you go back to town at a flat rate, or you’re healed on-demand at stupid high prices. And don’t get me started on the price of healing items. The cost of enough bread to heal your party costs more than the trip itself. So depending on your luck, you might have to go back to town sooner than you want, even at a loss of profit. And dungeon exploration is straight up unforgiving. Every time you complete a level, you can either go back to your ship immediately, or you can continue to the next map. Choosing to continue to the next map gives you a profit multiplier (and trust me, you need it), but getting a party wipe means losing the loot you got from the previous map too. And party wipes can come suddenly and without mercy. Each time you revisit a map, its threat level goes up by one. Now you have to either get lucky and find the necessary mats to reset the threat level when the map becomes a death trap, or you have to buy them overpriced at town to do it. But resetting a level means you also have to suffer the shittier loot that comes with the lower threat rating. Is all this theoretical math making your head hurt? Have you forgotten that romanceable NPCs exist yet? Because I sure as hell did. DARK SOULS 3
You have a variety of NPCs to talk to, but they aren’t interested in talking to you for the most part. Even your crew doesn’t really want to talk to you. Sure, you get the occasional sex scene, but I feel no emotional investment in any of these people. After a while, you finally leave the jungle area and get into the desert area, but all of a sudden, one of the characters leaves your party and another one takes their place. God damn came out of nowhere. Had I kept going, I could have probably gotten her back from progressing the story, but I was too tired of the micromanaging bullshit to be assed to do it. I genuinely can’t tell whether the devs actually think cutting profits from everything is fun gameplay or if they’re just doing it to pad out the play time. From the Steam page announcement, it looks like they’re making strides (or at least planning to) in the right direction, but it’s probably going to be a while before the gameplay is enjoyable. I don’t believe in giving bonus points for “having potential” because I don’t want people going into the game thinking it’s better than it actually is. If I come back to this on a later update and enjoy the changes, I’ll be sure to change the review.
Add-ons (DLC):Venture Seas
OS: 3 GB RAM
Graphics: must support OPENGL 3.0 (Problems with integrated Intel chips)
DirectX: Version 11
Storage: 500 MB available space
Requires a 64-bit processor and operating system
OS: Windows 10
Memory: 6 GB RAM
DirectX: Version 11
Storage: 500 MB available space
NOTE: THESE STEPS MAY VARY FROM GAME TO GAME AND DO NOT APPLY TO ALL GAMES
- Open the Start menu (Windows ‘flag’ button) in the bottom left corner of the screen.
- At the bottom of the Start menu, type Folder Options into the Search box, then press the Enter key.
- Click on the View tab at the top of the Folder Options window and check the option to Show hidden files and folders (in Windows 11, this option is called Show hidden files, folders, and drives).
- Click Apply then OK.
- Return to the Start menu and select Computer, then double click Local Disk (C:), and then open the Program Files folder. On some systems, this folder is called ‘Program Files(x86)’.
- In the Program Files folder, find and open the folder for your game.
- In the game’s folder, locate the executable (.exe) file for the game–this is a faded icon with the game’s title.
- Right-click on this file, select Properties, and then click the Compatibility tab at the top of the Properties window.
- Check the Run this program as an administrator box in the Privilege Level section. Click Apply then OK.
- Once complete, try opening the game again
NOTE: PLEASE DOWNLOAD THE LATEST VERSION OF YUZU EMULATOR FROM SOME GAMES YOU MAY NEED RYUJINX EMULATOR
- First you will need YUZU Emulator. Download it from either UNFITGIRL, .. Open it in WinRar, 7ZIP idk and then move the contents in a folder and open the yuzu.exe.
- There click Emulation -> Configure -> System -> Profile Then press on Add and make a new profile, then close yuzu
Inside of yuzu click File -> Open yuzu folder. This will open the yuzu configuration folder inside of explorer.
- Create a folder called “keys” and copy the key you got from here and paste it in the folder.
- For settings open yuzu up Emulation -> Configure -> Graphics, Select OpenGL and set it to Vulkan or OpenGL. (Vulkan seems to be a bit bad atm) Then go to Controls and press Single Player and set it to custom
- Then Press Configure and set Player 1 to Pro Controller if you have a controller/keyboard and to Joycons if Joycons. Press Configure and press the exact buttons on your controller After you’re done press Okay and continue to the next step.
- Download any ROM you want from UNFITGIRL, .. After you got your File (can be .xci or .nsp) create a folder somewhere on your PC and in that folder create another folder for your game.
- After that double-click into yuzu and select the folder you put your game folder in.
- Lastly double click on the game and enjoy it.