The Chant Free Download
The Chant Free Download Unfitgirl
The Chant Free Download Unfitgirl Unveiled a few months ago The Chant , the latest Prime Matter, catches the eye with its atmosphere mixing spiritual and paranormal. Controller in hand, the first approach to Gamescom whetted our appetites. Even if there are a few small flaws, the final experience confirms its strong potential. For a first production, Brass Token gets away with it with honors. The Chant is a game mixing horror, survival and third-person action-adventure in a contemporary universe. After the loss of her sister several years ago, Jess cannot recover mentally and is often subject to visions and nightmares. Her friend Kim told her about a spiritual retreat that could help her out. She then joins her on the island of glory in order to integrate her group. After getting to know each member, in what serves us as a sort of tutorial, and having received our prism (a stone containing energy and power) it is time for the initiation ritual, but very quickly the ceremony drifts and paranormal events occur, similar to what we glimpsed during the initial cutscene with a past cult. To correct the situation, the only way is to restart the rite and for that you have to find each member of the group. The curse seems to affect several corners of the island causing strange things to appear or even the voice of our late sister. Is it our imagination after ingesting the “prayer tea” or is it real? We don’t know on which foot to dance, especially since these mirages are neither constant nor permanent. When we go in search of a new companion, we go through the darkness many times, where we immerse ourselves in his thoughts. UNFITGILR.COM SEXY GAMES
Each one drags a painful liability on which the darkness resulting from the accident caused by the ritual feeds and which it uses to mentally corrupt the person. We alternate between real locations and others affected by this kind of unhealthy corruption. We discover a first strong point of The Chant: the staging. Brass Token has created a context and a concrete universe and the coating is simply excellent, especially since we know little of production based on prism, spirituality and the world of sects. The artistic direction of the island is inspired and full of corners just waiting for our passage. We cross the retreat, a mine, an old cannery or an abandoned lighthouse to name a few and each place has its own little particularities. Of course, everything is accompanied by an audio part playing a lot in the atmosphere that emerges from each scene. The universe created by Brass Token is vast. Jess discovers multiple information about the island, the past sect, the members of the group or the society behind this retreat via the many hidden collectibles. We learn that current phenomena are not that new, not to mention the links that appear between the different events. A real nebula is revealed in the background and the end scene clearly suggests an open door for a next game in connection with the universe of The Chant, as the studio told us during our recent interview . We constantly feel a little tension and fear, because we know that horror can arise from anywhere.
The Chant The Glory Island Art Book.
The bestiary expands as you progress with more and more vicious and dangerous creatures, especially since Jess doesn’t seem made for this kind of situation. We have very few ways to defend ourselves, and all of our tools go through component harvesting and/or crafting! We start with a single weapon, and a single object that we can throw to defend ourselves (or set down to make a trap) to end up with three of each, each responding to a situation. Similarly, after having traveled through the areas linked to the different characters, you acquire new prism powers. At times, Jess is forced to go into the fray and each confrontation becomes stressful. Between the physical blows or the mental attacks, our heroine is regularly undermined and comes out of it narrowly. Each creature has weaknesses that we try to exploit, hoping to have enough components, because the resources are limited and rare and above all several crafts use the same objects for their recipe. We regularly wonder what the priority is on the manufacturing side. Worse, the weapons are consuming little by little with each blow, it is a frequent questioning! It is then often a question of fighting or fleeing knowing that the enemies follow us even when we take a door. Pushing a little further is regularly necessary for them to decide to let go of us, but there is a risk of falling on much worse if we rush headlong. The progression is built intelligently, with several blocking points starting with this progression itself via the need to possess a certain prism to access the darkness linked to this energy. Battle Cry of Freedom
Jess also faces many puzzles and riddles reminding us of the Resident Evils of yesteryear. We go back and forth after obtaining the right key, having assembled a mechanism with several parts to open a new gate or after having unlocked a passage with the acquisition of a prism. We alternate phases of horror, where Jess’s mind is put to the test, whether spiritually or physically, and passages of reflections. The rhythm then comes out relatively well without any real dead time. On the other hand, some confrontations are a bit too demanding (there are three difficulty levels to choose from when starting the game and can be modified on the fly in the options) in the sense that, in the event of death, we reappear in the middle of the firing range of an enemy, leaving us only a fraction of a second to react when we regain control of Jess! The Island of Glory is much larger than it seems and each new area has its scriptwriting utility and icing on the cake: there is no visual indication of where the next destination is. We know our objective and we find our bearings with the signs and information displayed in game. All we have to do is pay attention to our environment and we never get lost. After the death of her sister, Jess visits her childhood friend on a seemingly peaceful island that’s basking in sunlight. Home to a spiritual retreat ran by Tyler, she soon realises that it might have been better to stay at home. On the surface, The Chant ticks all the boxes of a story based on a cult longing for enlightenment, but there’re some neat ideas that are executed rather well.
FIGHT OR FLIGHT.
although there are some technical issues that hold it back from fully achieving what it sets out to do. Along with Kim and Tyler, there are other characters on the island looking for peace, for possible redemption, and for answers. Each one burdened by darkness that is revealed through cutscenes and various documents littered around the island. There’s an interesting story fed to you in bitesize chunks, and the more you explore, the fuller the narrative becomes. This is a story about a woman trying to rid herself of the guilt she feels as part of her sister’s death, but other threads can be pulled and picked at to open up an interesting tale. What Brass Token has done well is make Jess feel completely vulnerable at all times. She’s not a fighter, a mercenary, or someone used to violence. She is surviving, and that is what you’ll spend your time doing. After a group chant goes wrong early in the game, you’re left to your own devices, finding various flora to craft makeshift weapons with, and stop yourself from going into a full on panic attack. These mechanics are smart, and the survival horror elements constantly creep in, giving you the feeling that anything can kill you at any time, however, attacking can be clunky and ineffective, especially when you have multiple enemies surrounding you. The main threat to Jess is something called the Gloom. A plant-based parasite that takes many forms, leading to psychedelic trauma and encounters with various monstrosities.Wolfenstein: Youngblood
These creatures range from Mimicrawlers (seemingly inspired by Lickers from the Resident Evil series) and Cankertoads, to unhinged cultists wearing animal masks. Sometimes it’s better to run, but Jess does have some protection against them. Various materials scattered across the island can be used to craft different weapons for different situations. Witch sticks can do extra damage to Gloom-based enemies; sage sticks hurt swarms of flies; fire lash can burn cultists with great effect; and oils can be thrown to trap and damage. If you feel overwhelmed and just want to try and run, salt can be thrown at them to cause a brief period of distraction. Jess can use light and heavy attacks, but you’re not Kratos here. You’re a normal person, so sometimes it’s better to get the hell out of dodge. Speaking of dodging, you can move out of the way of an incoming attack. Sometimes you’ll simply move to survive, but you might fall over and this helps to highlight just how vulnerable you are. As you progress through The Chant, other items will become available, such as a two-way radio and a flashlight. On top of that, Jess will acquire Prisms which can be used to slow enemies, damage them, and more. The survival elements are further elevated when you’re managing Jess’ Mind, Body, and Spirit levels. If your mind gauge drops, you’ll have a panic attack and weapons can’t be used. Body is essentially your health, and Spirit is what supplies the power to the prisms. By finding lavender, ginger, and spirit caps across the island, you’ll refill these gauges.
EXPLORE AN ISLAND FILLED WITH COSMIC DREAD.
I didn’t struggle too much when finding these valuable resources, but they’re seldom found in certain areas, forcing you to carefully manage their use. Finding Prismic Crystals will upgrade certain attributes, such as gaining more health or mind when using resources, or holding more of it in stock. You’re not unlocking powerful abilities or attacks, which makes perfect sense, but they do help to acclimatise Jess to the island and the horrors it harbours. Although the island isn’t huge in scale, there’re plenty of areas you’ll visit, all home to the freaks and monsters that want you dead. They always seem a little culty, don’t they? Jess, the protagonist of The Chant, seemingly shares the same view. But at the insistence of her friend, she’s going to join her at one on the remote Glory Island. What could go wrong? Quite a lot, apparently. The Chant wastes no time in unleashing its horrors. As soon as you’ve got settled in and assembled for your first group activity, things go awry. Before you know it, a cosmic evil is unleashed, preying on the negative thoughts of those around you. And having had to take drastic action to subdue your troubled friend, you take it upon yourself to find a way to stop this whole damn mess. Mechanically, The Chant is very similar to old-fashioned survival horror games such as Silent Hill. You’ll need to explore the island, solving puzzles and finding items to overcome roadblocks.
And while combat is largely optional, sometimes you need to make a stand. It’s the weapons you use to defend yourself here that make it stand out from its peers, however. While Jess isn’t a spiritual person when she arrives on Glory Island, she quickly adapts to using the resources available to create unique weapons suitable for fighting the cosmic horrors that stand in her way. Incense burners made of sage and twine, for example, can be used as makeshift melee weapons, while objects such as salt can be thrown at enemies or used to lay traps. A range of supernatural abilities become available to Jess over the course of her ordeal, too. These allow her to push back enemies, as well as unleash her own horrors on them and more, but to use them requires spirit. That means you can’t wholly rely on them, but depending on how you play, you could find yourself making them a stable part of your offense. There are three meters for you to be mindful of in The Chant: mind, body and spirit. Should your mind meter be depleted due to being shocked or scared, you’ll find yourself unable to attack. Your body meter is basically your health – take too much damage and you’ll perish. And your spirit meter powers your supernatural abilities, though it can also be expended to meditate and restore your mind. Over time, you can boost your capabilities with regards to mind, body and spirit by collecting special items that essentially serve as skill points. So, you could opt to increase your body meter, allowing you to sustain more damage, or your spirit meter so you can make more use of abilities.
And then there are perks that sit between two of these three pillars, allowing you to diversify your character even further. The way you develop your character, as well as the dialogue choices you make at various points of the game, will determine which of the three endings you’re awarded for surviving The Chant. You’re going to want to complete the game three times then if you want to see everything it offers. You might do too, as it doesn’t require too much of a time investment. Your first playthrough is likely to take between six to eight hours depending on the difficulty you play on. We’ve been pleasantly surprised by The Chant. Its opening sequence didn’t give us the best first impression, but it soon grew on us. Is it scary? Not particularly, but we’re rarely scared by horror games anyway. What it does have is atmosphere, enjoyable puzzles, and a robust combat system that gives you a fighting chance but doesn’t make you feel overpowered. It is a bit rough around the edges though, and there are some ideas here that can hopefully be improved and expanded upon in a sequel. Perhaps our biggest issue with The Chant is its fast travel system, which is needlessly obtuse. But it’s also quite simply unnecessary, so it shouldn’t affect your enjoyment of the game too much, if at all. The Chant is destined to become a cult hit, we think. Marrying traditional survival horror gameplay with a unique setting and spiritual themes, it feels fresh but familiar; how many other survival horror games find you fighting plant-like enemies and other monstrosities with incense sticks, oils and salt, after all.Enter The Backrooms
Add-ons (DLC): The Chant Spiritual Retreat Outfit
|Spiritual Retreat Outfit||70s VFX Filter Mode||The Glory Island Art Book||Steam Sub 769357||–||–|
OS: Windows 10 64-bit
Processor: Intel Core i3-9100F @ 3.60GHz / AMD Ryzen 3 4300G
Memory: 8 GB RAM
Graphics: GeForce GTX 1050 Ti / Radeon RX 580
DirectX: Version 12
Storage: 35 GB available space
Additional Notes: SSD recommended
Requires a 64-bit processor and operating system
OS: Windows 10 64-bit
Processor: Intel Core i7-9700K @ 3.60GHz / AMD Ryzen 5 3600
Memory: 16 GB RAM
Graphics: GeForce RTX 2060 Super, 8 GB / Radeon RX 5700, 8 GB
DirectX: Version 12
Storage: 35 GB available space
Additional Notes: SSD recommended
NOTE: THESE STEPS MAY VARY FROM GAME TO GAME AND DO NOT APPLY TO ALL GAMES
- Open the Start menu (Windows ‘flag’ button) in the bottom left corner of the screen.
- At the bottom of the Start menu, type Folder Options into the Search box, then press the Enter key.
- Click on the View tab at the top of the Folder Options window and check the option to Show hidden files and folders (in Windows 11, this option is called Show hidden files, folders, and drives).
- Click Apply then OK.
- Return to the Start menu and select Computer, then double click Local Disk (C:), and then open the Program Files folder. On some systems, this folder is called ‘Program Files(x86)’.
- In the Program Files folder, find and open the folder for your game.
- In the game’s folder, locate the executable (.exe) file for the game–this is a faded icon with the game’s title.
- Right-click on this file, select Properties, and then click the Compatibility tab at the top of the Properties window.
- Check the Run this program as an administrator box in the Privilege Level section. Click Apply then OK.
- Once complete, try opening the game again
NOTE: PLEASE DOWNLOAD THE LATEST VERSION OF YUZU EMULATOR FROM SOME GAMES YOU MAY NEED RYUJINX EMULATOR
- First you will need YUZU Emulator. Download it from either UNFITGIRL, .. Open it in WinRar, 7ZIP idk and then move the contents in a folder and open the yuzu.exe.
- There click Emulation -> Configure -> System -> Profile Then press on Add and make a new profile, then close yuzu
Inside of yuzu click File -> Open yuzu folder. This will open the yuzu configuration folder inside of explorer.
- Create a folder called “keys” and copy the key you got from here and paste it in the folder.
- For settings open yuzu up Emulation -> Configure -> Graphics, Select OpenGL and set it to Vulkan or OpenGL. (Vulkan seems to be a bit bad atm) Then go to Controls and press Single Player and set it to custom
- Then Press Configure and set Player 1 to Pro Controller if you have a controller/keyboard and to Joycons if Joycons. Press Configure and press the exact buttons on your controller After you’re done press Okay and continue to the next step.
- Download any ROM you want from UNFITGIRL, .. After you got your File (can be .xci or .nsp) create a folder somewhere on your PC and in that folder create another folder for your game.
- After that double-click into yuzu and select the folder you put your game folder in.
- Lastly double click on the game and enjoy it.