STAR TREK PRODIGY: SUPERNOVA FREE DOWNLOAD
STAR TREK PRODIGY: SUPERNOVA Free Download Unfitgirl
STAR TREK PRODIGY SUPERNOVA Free Download Unfitgirl I tend to learn quite a lot from modern cartoons and what’s trending among the younger crowd with the titles published by Outright Games. Without their titles, I wouldn’t have known about cartoon adaptations of Spirit and The Fast & Furious, for instance. It also shocks me to find out that almost every single show being aired nowadays happens to be a derivative spinoff of something much older than even its core audience, in a clear case of the death of new ideas. But I’m not here to talk about existentialism or complain about “things being better back in the day”. I’m here to talk about the brand new Star Trek (yes, really) game released for modern consoles, courtesy of Outright and Tessera Games: Star Trek Prodigy: Supernova. I had to do a bit of research in order to understand where does Star Trek Prodigy: Supernova (as well as its source of inspiration, the Star Trek Prodigy cartoon series) fit into the massive(ly convoluted) Star Trek canon. I have to say, I complain a lot about the new directions taken by the Star Wars franchise, but I have to be glad they are nowhere near as confusing as what Alex Kurtzman has done with Star Trek. The fact that Star Trek Prodigy is a straight sequel to Star Trek UNFITGILR.COM SEXY GAMES
Aired between 1995 and 2001, is just one of many questions I have in my head after finding out about the cartoon series and playing Supernova. Thankfully, as a game as a whole, Star Trek Prodigy: Supernova isn’t terrible. In fact, it might actually be one of the best Star Trek games released in decades. Granted, it mostly achieves that by simply not sucking, but all in all, it is a fun little title, which takes advantage of a tried and true gameplay formula that, weirdly enough, has never been attempted by anyone else other than its main creators: the Lego games. I don’t mean that Star Trek Prodigy: Supernova is a cathartic and OCD-infused collectathon like the Lego games, as amazing as that would have been. It’s mostly due to its gameplay loop. Remember how the older Lego games were fixed-camera action-adventure/platforming hybrids with an emphasis on simple puzzle and combat sections, resource collecting, and optional co-op? Star Trek Prodigy: Supernova is pretty much that, with decent controls, excellent framerate, and a similar, albeit smaller in scope, gameplay loop. And it gets the job done. The game revolves around rescuing the crew of the USS Protostar
Play solo or in 2-player
Which crashed on a planet whose star is set to go supernova in a few terrestrial days. You go from level to level, gathering new crew members, which can then be used in previous levels in order to reach previously unreachable areas, just like Free Play mode in any given Lego game. Enemies are pretty easy to deal with, and puzzles usually center around picking up an energy cube and placing it on top of a switch, unlocking a door. Keep doing this until you reach the end of the game. In the meantime, you’ll also have the chance to talk to your crew members, all voiced by the cast of the show itself. That also includes Kate Mulgrew reprising her role of (the hologram of) Captain Janeway from Star Trek: Voyager, easily the highlight of the game as a whole. Sadly, the great voice acting is hampered by something that is present in pretty much every game published by Outright: poor sound mixing. I get that the voice acting is a highlight, but it overshadows everything else in the game’s sound department, turning the soundtrack into something barely worth noticing. The other main issue I had with Star Trek Prodigy: Supernova was its visuals. I appreciate that the game runs at a blistering fast 60fps Custom Order Maid 3D2
And it does take advantage of the PS5’s SSD structure to pretty much not have loading times at all, but damn, what an ugly game. Star Trek Prodigy: Supernova looks, at best, like a mid-tier licensed game from the PS2 era, with some really underwhelming character models. It doesn’t help that the game is based on a CGI cartoon, so you can basically look at each character, do a quick Google Images search in order to find out what they were supposed to look like, and notice the shocking compromises taken in order to put them into the game. Cheapness and slight amount of jank aside, Star Trek Prodigy: Supernova is actually a pretty decent game. It does what no other game has done so far, for some weird reason: it takes the core gameplay loop from the Lego games in order to create an easy-going action adventure for a younger demographic. It has everything needed to please fans of the show: an original story tied to the series’ canon, decent controls, and the show’s cast all reprising their roles, Captain Janeway included. For those completely unfamiliar with the show. Star Trek Prodigy tells the story of a group of young escaped prisoners, who find freedom on a stolen Federation starship.
Before a supernova destroys them all!
The ship itself is a Starfleet training vessel where the young crew ultimately are taught the values of Starfleet and the Federation as they attempt to escape their former captors. Supernova itself takes place during the first season of the show so there isn’t too much backstory to catch up on. The story is accessible however a working knowledge of Stark Trek Prodigy will certainly make it more enjoyable. An understanding of the greater Star Trek universe is not needed in the slightest, and only serves to provide light chuckles when characters reference various species passingly in dialogue. Much of this feels more like a madlib with Star Trek names inserted than meaningful dialogue, but where else are you going to find reference to the Xindi outside of Season 3 of Star Trek Enterprise, so I’ll give it a pass. Supernova is a top-down, level-based, adventure game with a strong focus on combat and puzzle solving. You play as Dal and Gwyn, either by alternating between them or cooperatively in local multiplayer. Levels play out across a series of linear stages on one of three different planets. While the path through each stage is generally straight forward with little need to backtrack, plenty of hidden collectibles and unlockables are strewn throughout. CyberFuck 2069 UNCENSORED
You’ll also collect breakable crystals as you go which can be traded in for upgrades back on the Protostar (your ship). These upgrades are purchased from the other members of your crew, who must be rescued before you’ll have access to their upgrades. Rescued crew members also aid you in combat. After you’ve dealt out enough damage the unique ability of whatever crew member you have assigned to your character will kick in. Combat in general however is probably the weakest aspect of Supernova. The controls often feel clunky, with dashes used for dodging attacks taking a moment too long to register. Enemy unit types are also limited and combat encounters tend to feel repetitive very quickly. Puzzle solving on the other hand stands out as a strength. Many of these deal with manipulating the flow of energy through various conduits, but almost every stage introduces some new mechanic for how you’re able to do this. Later puzzles, though not too baffling, become genuinely expansive and require both characters working in tandem to solve. Presentation on a whole is reasonably good for what is obviously a limited budget. Despite each planet being used repeatedly
Challenges and mysteries
Individual levels look somewhat distinct and the underlying art blends fantastically with the style of Star Trek Prodigy. Sound design is a bit less impressive. While the game is fully voiced, dialogue subtitles are often entirely wrong, likely due to actors improvising on the given script. The sound mix by default also places dialogue and sound effects so far above the music that for the first couple stages I didn’t think there was any. I’d recommend leaving music at 10 but turning sound and voices down to about 6. Star Trek Prodigy: Supernova is a straightforward, easy to understand adventure game that does its job of being approachable for a younger audience. The inclusion of optional cooperative multiplayer locally on a single system earns it some bonus points for being playable with friends, siblings, or parents. Fans of the series will also find plenty to enjoy from familiar characters. While combat can get a little repetitive, the puzzles are genuinely inventive. Ultimately whether a trekkie or not, Supernova provides a reasonably solid experience with fun multiplayer that is approachable for everyone. Much of the game’s charm relies on your familiarity with the characters from the show — so if you haven’t caught up, you’ll want to do so. Cyberpunk
In a nutshell, a motley bunch of youngsters led by ‘Captain’ Dal R’El commandeer the USS Protostar (a prototype Starfleet vessel they find mysteriously buried on a planet in the Delta Quadrant) and escape captivity with the help of a holographic version of Captain Janeway, of Voyager fame. This game is set in a mid-season gap and features a mystery centred around a star that’s about to go nova, the evil robot Drednock, and the Protostar-hunting Diviner, who also happens to be the father of Gwyn, one of the stowaways onboard the ship and the character you’ll be playing along with Dal. Gameplay involves navigating 3D planet-based environments and switching between Gywn and Dal to solve various puzzles blocking your path, typically involving powerlines, switches, blocks, transporters, and more. Along the way, you’ll rescue your other crewmates who return to the Protostar and periodically beam down to unblock your path when you open a channel. Jankom Pog, for example, uses his engineering nous to unlock jammed doors, while Rok smashes through big piles of stone. Progression is entirely linear, although you can revisit completed stages at any time to pick up items you missed, or ones that require assistance from a crewmember
you hadn’t rescued on your first run. Hitting ‘ZL’ activates a pulse from your Tricorder which highlights significant objects and shows the route to your next objective if you need a hand — a great help for younger players, although in practice we almost never used it. Much of the game’s charm relies on your familiarity with the characters from the show — so if you haven’t caught up, you’ll want to do so. In a nutshell, a motley bunch of youngsters led by ‘Captain’ Dal R’El commandeer the USS Protostar (a prototype Starfleet vessel they find mysteriously buried on a planet in the Delta Quadrant) and escape captivity with the help of a holographic version of Captain Janeway, of Voyager fame. This game is set in a mid-season gap and features a mystery centred around a star that’s about to go nova, the evil robot Drednock, and the Protostar-hunting Diviner, who also happens to be the father of Gwyn, one of the stowaways onboard the ship and the character you’ll be playing along with Dal. Gameplay involves navigating 3D planet-based environments and switching between Gywn and Dal to solve various puzzles blocking your path, typically involving powerlines, switches, blocks, transporters, and more.
Add-ons (DLC): STAR TREK PRODIGY: SUPERNOVA
OS: Windows 10 64-Bit
Processor: AMD Ryzen 3 1200 /Intel Core i3-7100
Memory: 8 GB RAM
Graphics: AMD Radeon RX 550 4GB / Nvidia GTX 950
DirectX: Version 11
Storage: 8 GB available space
Sound Card: DirectX Compatible Sound Card
Requires a 64-bit processor and operating system
OS: Windows 10 64-Bit
Processor: AMD Ryzen 5 2500X / Intel Core i5-8400
Memory: 8 GB RAM
Graphics: AMD Radeon RX 580 / Nvidia GTX 1060
DirectX: Version 11
Storage: 16 GB available space
Sound Card: DirectX Compatible Sound Card
NOTE: THESE STEPS MAY VARY FROM GAME TO GAME AND DO NOT APPLY TO ALL GAMES
- Open the Start menu (Windows ‘flag’ button) in the bottom left corner of the screen.
- At the bottom of the Start menu, type Folder Options into the Search box, then press the Enter key.
- Click on the View tab at the top of the Folder Options window and check the option to Show hidden files and folders (in Windows 11, this option is called Show hidden files, folders, and drives).
- Click Apply then OK.
- Return to the Start menu and select Computer, then double click Local Disk (C:), and then open the Program Files folder. On some systems, this folder is called ‘Program Files(x86)’.
- In the Program Files folder, find and open the folder for your game.
- In the game’s folder, locate the executable (.exe) file for the game–this is a faded icon with the game’s title.
- Right-click on this file, select Properties, and then click the Compatibility tab at the top of the Properties window.
- Check the Run this program as an administrator box in the Privilege Level section. Click Apply then OK.
- Once complete, try opening the game again
NOTE: PLEASE DOWNLOAD THE LATEST VERSION OF YUZU EMULATOR FROM SOME GAMES YOU MAY NEED RYUJINX EMULATOR
- First you will need YUZU Emulator. Download it from either UNFITGIRL, .. Open it in WinRar, 7ZIP idk and then move the contents in a folder and open the yuzu.exe.
- There click Emulation -> Configure -> System -> Profile Then press on Add and make a new profile, then close yuzu
Inside of yuzu click File -> Open yuzu folder. This will open the yuzu configuration folder inside of explorer.
- Create a folder called “keys” and copy the key you got from here and paste it in the folder.
- For settings open yuzu up Emulation -> Configure -> Graphics, Select OpenGL and set it to Vulkan or OpenGL. (Vulkan seems to be a bit bad atm) Then go to Controls and press Single Player and set it to custom
- Then Press Configure and set Player 1 to Pro Controller if you have a controller/keyboard and to Joycons if Joycons. Press Configure and press the exact buttons on your controller After you’re done press Okay and continue to the next step.
- Download any ROM you want from UNFITGIRL, .. After you got your File (can be .xci or .nsp) create a folder somewhere on your PC and in that folder create another folder for your game.
- After that double-click into yuzu and select the folder you put your game folder in.
- Lastly double click on the game and enjoy it.