Nuclear Throne Free Download
Nuclear Throne Free Download Unfitgirl
Nuclear Throne Free Download Unfitgirl Nuclear Throne often resembles a foodfight in a particularly mucky branch of McDonalds, but don’t let its showers of pixellated gristle deceive you. This is a precision-engineered post-apocalyptic roguelike shooter of insidious grace and flexibility, with every single moving part a source of terrible fascination. Take the Chicken, one of Nuclear Throne’s unlockable characters. She doesn’t collapse on death like the rest of the characters: head and body part company, instead, and you’re granted a few seconds to guide her spurting torso towards a health pack and thus, a miraculous comeback. After a couple of runs, I’ve just realised that during these frantic searches, the camera stays centred on her lopped-off head—a subtle hindrance in a game full of wonderful little touches. Your overall goal is to overcome 15 procedurally generated levels, broken into seven themed areas (plus a small clutch of secret levels, amongst other surprises). Between chapters you can pick mutations for your character, which range from the prosaic—increased maximum health, or faster movement—to esoteric mutations that suit more advanced tactics, such as being able to tunnel into walls for shelter. One dramatically increases the force with which enemy bodies are thrown by a fatal blow. This transforms a bullet-hell endeavour into a question of banking shots and pinball table multikills UNFITGILR.COM SEXY GAMES
A lucky thwack with a wrench might clear out an entire corridor, saving you precious ammo. It obviously encourages aggression, as does the fact that Rads (XP points) must be gathered before they blink out of existence—rinsing that corridor in one fell swoop might cost you an upgrade, if you can’t mop up all the Rads in time. But rushing forward to claim the rewards isn’t the wisest tactic in a world that’s home to assassins posing as corpses, to say nothing of flying diamonds who spit lasers from outside the field of view. Nuclear Throne is nasty: There is nothing to save the game here; if you die, you start all over again with a clumsy pistol. After all, after a few sections we gradually unlock new characters that look just as absurd as the opponents. Because all twelve characters are mutants, each with different advantages and a special ability. Only the first two characters stand by from the start. Or with fins: “Fish” can carry more ammunition (for whatever reason) and with the right mouse button – watch out, Flachwitz – pike roll down. »Crystal«, on the other hand, has more hit points on the account, its special ability is a short-term crystalline protective shield. Later, among other things, a plant, a robot and a chicken are added. a chicken? Yep, the Fluttermann mutant can keep playing headless for five seconds after it dies and panic-stricken trying to collect enough hitpoints to revive.
Light On Story, Heavy On Action
Now you have a rough idea of just how wacky Nuclear Throne really is. But not so wacky that you’re standing in front of a mountain, because behind the crude characters is a very classic top-down shooter. As reflex controlled as Nuclear Throne is, blunt shooting is not enough. Choosing the right weapon alone is decisive in the fight, after all there are 120 of them. Nasty enough, we’re only allowed to carry two at a time, and which ones we unearth in sporadically distributed red crates is completely random. If you’re unlucky, you’ll find an old melee screwdriver twice in a row – only to bag a grenade launcher or the triple pump gun afterwards. Many weapons in turn have special advantages: A laser pistol smashes several monsters positioned one behind the other, the crossbow shoots massive bolts and has a laser beam as an aiming aid, the disc gun shoots saw blades that bounce off several times – also directly into us. We had dozens of such accidents with our own weapon during testing: The grenade launcher grenades, for example, either explode on physical contact or, if they do not make physical contact, after a few seconds. If you forget that in the heat of the moment, you’ll slip past a firecracker just as it explodes in frustration. Other causes of death without direct enemy action: exploding wrecked cars and oil drums ricocheting at the worst possible moment. KovaaK 2.0
It is logical that both the fun and the chaos factor increase again in local co-op mode together with a buddy. The more than 15 levels, spread over seven varied worlds (desert, junkyard, ice town and so on), are bursting with enemies, all of which behave differently. For example, giant maggots burst into small maggots, which immediately regard us as their new mom and become clingy. We first notice a red laser aiming beam from cowboy-like snipers somewhere behind the edge of the screen, then the projectile comes whizzing by. Every few levels we come across bosses who sometimes rush through walls at us or spread dozens of projectiles in a spiral before chasing us with homing missiles. Again and again we catch ourselves running away from incoming projectiles like in old Roadrunner cartoons instead of dodging them – but it’s just something different when we play ourselves instead of sitting in front of the TV shaking our heads. Killed enemies leave behind radioactive waste. By collecting these green sticks, we level up. With each ascent, we can choose one of four mutations, i.e. improve our character. But the same applies here: After our screen death, the upgrades are gone, just like the weaponry, in a very rogue-like manner. However, the quality of the 29 mutations varies greatly
With your head through the wall
We think, for example, that all of them are great that somehow fill our measly hit pop-up bar, or even better, lengthen them. “Rhino skin” is one of those, because it gives us four extra hit points ad hoc – which is a hell of a lot given the eight or ten hit points of the two starting characters. On the other hand, we can forget about mutations like “Trigger Fingers”, because they only reduce the reloading time, which is minimal in most weapons anyway. At most, the very big guns like Nuke Launcher, heavy crossbow or plasma cannon benefit from it. But with the four mutations offered, there is almost always something that we can use at the moment. Nevertheless, the random factor is very high, as with the weapon finds. But hey, how else are we supposed to talk our way out of it if we embarrassingly nibble in level two again? In the end, it is the broad selection of skills that can be combined with practice to make what first appears as a difficult game to one that is far more enjoyable and beatable with a little practice. Nuclear Throne stands out from other bull-hell or roguelike games in this sense, where RNG plays less of a factor in your survival. The game provides the tools necessary for anyone to get far and defeat the opponents that at first might appear overwhelming. Krut: The Mythic Wings Switch NSP
See, every run that you make for the throne is randomly generated; each ‘world’ still retains consistent theming and enemy types, but the arrangement of each level is entirely fresh every time you play it. This goes, too, for the weapons that you come across, which are randomly dropped via a couple of chests that appear at some point in each level, forcing you to become familiar and comfortable with a diverse lineup of firepower if you want a realistic shot at winning. Weapons aren’t everything, however, as every killed enemy drops ‘Rads’ that act as experience points; once you collect enough of these, your character will mutate and you can pick from a randomized selection of buffs before entering the next level. What’s immediately striking about Nuclear Throne is how ‘arcade-y’ it feels in nearly every aspect, in the sense that this is the kind of game that will quickly put you in the ground if you make the barest mistake. Levels generally feel quite claustrophobic in nature, and given that many of the mutants don’t have viable escape options, it can be exceedingly easy to get cornered and subsequently torched. Or, in the rare cases where you find yourself in a wide-open area of a level, it’s all too common to be surrounded on all sides by a silly amount of enemies that waste no time in trying to end your run. Though it certainly has a high skill ceiling, Nuclear Throne is very much a luck-based affair at its core and the hard truth is that you can often find yourself in scenarios where it’s not about how you can win, but how you can best minimize your loss.
The antithesis of so many other shooters
For example, ammo is excessively scarce, which basically forces you to continuously be dropping weapons in favour of new ones, even if the new weapons are a ‘downgrade’. You can only carry two weapons at a time, and you just might be content with the two that you’ve got on you, but if both of them are out of ammo, you have to drop one so you can finish clearing out the enemies and keep moving. Luckily, the weapon variety is deep – there’s everything from ordinary shotguns to guns that shoot spinning blades that can bounce off walls – and there are very few that don’t feel viable, but it’s inevitable that certain types will jive better with your particular playstyle. Similarly, the mutations system pushes you to make tough decisions, as most of the four buffs offered to you after each level up are sure to make a notable difference in your survival. Do you take the mutation that gives you back some ammo after every kill, or do you go with the one that adds four points to your max health? What about the one that increases the drop rate of medkits? As with the rest of the game, there aren’t strictly any wrong answers here – which is why Nuclear Throne can be so rewarding to continuously replay – but nonetheless, the decisions you make both in the short term and long term directly correlate with whether or not you succeed.
You only have access to a couple of mutants at first, with later ones being unlocked after reaching certain milestones and finding secrets, and we found it admirable how the developers have made each one play so distinct from the next. One of the earlier mutants, Crystal, is fit for more defensive players, as it has an unusually large health pool and an ability that grants it temporarily invincibility. On the other hand, Melting is more geared towards the offensively-minded players, as it gets more rads from kills and can blow up enemy corpses, but at the cost of a paltry 2 HP health bar. Regardless of playstyle, there’s sure to be something here for everyone, and we appreciated how the different mutant kits can make subsequent runs feel entirely different, cutting back significantly on any grindiness. Though online isn’t featured here – other than daily and weekly runs that offer the community one shot at a set challenge – local co-op is present and correct, adding an extra layer of complexity to an already difficult game. You and your partner don’t share guns or ammo, so there’s less for you both, but you have to ensure that you keep each other alive. If one of you goes down, the other one only has a few seconds to run over and revive; if the survivor doesn’t make it there in time, their health depletes rapidly until they join their fallen comrade in death.
Unfortunately, adding a friend to the mix causes a notable issue with overall readability that hinders how much fun you can have. Nuclear Throne features a letterboxed view and the camera is already fairly zoomed in, so throwing another player into the fray can make for a chaotic and messy screen in which its difficult to track who’s who and what’s going on. It’s not deal-breaking, and disabled screen shake in the settings helps to mitigate this, but after seeing how well the co-op works in Enter the Gungeon, it can be hard to put up with the sub-par co-op offering found in Nuclear Throne. Your mileage may vary. From a presentation perspective, Nuclear Throne manages to satisfy, if not impress, going for a goofy, pixelated wasteland vibe that’s nice to look at but not particularly memorable. All the pixel art and animations are fine and adequately convey the information they need to, but we were hard pressed to find any ‘wow’ moments here that show any meaningful ambition; it’s clear that the focus was placed more on gameplay than visuals, which is a fine, though disappointing, decision. Similarly, the next to non-existent soundtrack seldom adds much to your experience, although the random screams, squeals, and other mutant noises do help to instil the moment-to-moment action with some much-needed charm. KukkoroDays
Add-ons (DLC): Nuclear Throne
OS: Windows XP
Memory: 1024 MB RAM
Storage: 200 MB available space
Additional Notes: This game is locked to 30 frames per second.
Requires a 64-bit processor and operating system
OS: Windows XP
Memory: 2048 MB RAM
Storage: 500 MB available space
Additional Notes: This game is locked to 30 frames per second.
NOTE: THESE STEPS MAY VARY FROM GAME TO GAME AND DO NOT APPLY TO ALL GAMES
- Open the Start menu (Windows ‘flag’ button) in the bottom left corner of the screen.
- At the bottom of the Start menu, type Folder Options into the Search box, then press the Enter key.
- Click on the View tab at the top of the Folder Options window and check the option to Show hidden files and folders (in Windows 11, this option is called Show hidden files, folders, and drives).
- Click Apply then OK.
- Return to the Start menu and select Computer, then double click Local Disk (C:), and then open the Program Files folder. On some systems, this folder is called ‘Program Files(x86)’.
- In the Program Files folder, find and open the folder for your game.
- In the game’s folder, locate the executable (.exe) file for the game–this is a faded icon with the game’s title.
- Right-click on this file, select Properties, and then click the Compatibility tab at the top of the Properties window.
- Check the Run this program as an administrator box in the Privilege Level section. Click Apply then OK.
- Once complete, try opening the game again
NOTE: PLEASE DOWNLOAD THE LATEST VERSION OF YUZU EMULATOR FROM SOME GAMES YOU MAY NEED RYUJINX EMULATOR
- First you will need YUZU Emulator. Download it from either UNFITGIRL, .. Open it in WinRar, 7ZIP idk and then move the contents in a folder and open the yuzu.exe.
- There click Emulation -> Configure -> System -> Profile Then press on Add and make a new profile, then close yuzu
Inside of yuzu click File -> Open yuzu folder. This will open the yuzu configuration folder inside of explorer.
- Create a folder called “keys” and copy the key you got from here and paste it in the folder.
- For settings open yuzu up Emulation -> Configure -> Graphics, Select OpenGL and set it to Vulkan or OpenGL. (Vulkan seems to be a bit bad atm) Then go to Controls and press Single Player and set it to custom
- Then Press Configure and set Player 1 to Pro Controller if you have a controller/keyboard and to Joycons if Joycons. Press Configure and press the exact buttons on your controller After you’re done press Okay and continue to the next step.
- Download any ROM you want from UNFITGIRL, .. After you got your File (can be .xci or .nsp) create a folder somewhere on your PC and in that folder create another folder for your game.
- After that double-click into yuzu and select the folder you put your game folder in.
- Lastly double click on the game and enjoy it.