Ghost Blade HD Switch NSP Free Download
Ghost Blade HD Switch NSP Free Download Unfitgirl
Ghost Blade HD Switch NSP Free Download Unfitgirl Ghost Blade HD from Hucast Games is inspired by the bullet-hells of the 90s. Its gameplay’s resemblance to DoDonPachi by Cave makes this clear, although the art looks more modern, similar to Crimzon Clover: World Ignition from Yotsubane. The game was actually released for the Dreamcast originally, before being ported to several modern systems. Starting off, you get to select from three different ships. The fastest one is Milan (green), then Rekka (purple), then Ghost (red), while the strongest is Ghost, then Rekka, then Milan. If you’re not good at memorising patterns, then you will probably want to go with the quick manoeuvrability that Milan has. Each ship has different coverage when powered up, and also the ability to switch between focused attacks and normal, wider-ranged attacks. Focused attacks also score you ‘Tech Orbs’, which will contribute to your high-score. Hit boxes in Ghost Blade HD are fantastic. On the ship they’re nice and small, and the ones for the bullets are the same size or slightly smaller than them. This makes it very easy to navigate the screen. The attack patterns are incredibly simple, which makes this a perfect introduction to the bullet-hell genre if you’ve never played before, or if you simply dislike memorising attack patterns. There is an easy, normal, and hard mode as well – though it might still feel a bit too easy for more advanced players, even on the highest difficulty. UNFITGILR.COM SEXY GAMES
There are five stages, each with a boss at the very end. The bosses themselves aren’t particularly memorable, and they lack any unique or interesting transformations; their explosions upon defeat are rather lacklustre as well. The final boss feels particularly anticlimactic, and this combined with a story that’s not even included in the game is rather disappointing, unless you count Evil Shira being mentioned in an achievement upon first defeating it. Even then, you’re left without knowing who you were fighting or why. The game features a nice options menu, offering customisation and some convenient tweaks. Here, you can adjust the transparency of Tech Orbs, change the wallpaper, select languages, change explosions to bright or dark, adjust brightness, customise controls, edit volume, view credits, and switch soundtracks. The different soundtracks are both very good and pleasing to listen to as you play. They’re basically the definition of hype music. Two player mode is fun, but takes a little adjustment, as getting enough points for each player to upgrade their attacks can be difficult. The faster (but weaker) green ship particularly had trouble with this. Past that, it’s a lot of fun to play with a friend, and surprisingly enough it’s not too hectic to tell what’s going on. The levels, patterns, and bosses don’t change for 2-player mode either.
Instant Respawn – No cutscenes!
There are Leaderboards as well, with different sections across difficulty level and multiplayer, which is a welcome bonus. Unfortunately however, if you’re not connected to the internet, then you’ll keep getting prompted to connect when you start or finish the game. It’s a bit of an inconvenience and makes it a hassle to play on the go. Ghost Blade HD is a very fun game all-in-all. It could benefit from taking the design and animation to another level, or adding some unique mechanics, but it still manages to be fun. It’s something that you could easily keep going back to without tiring of it, and certainly a welcome addition to the bullet-hell genre. With the rise of digital distribution, more and more developers are able to get their previously super niche bodies of work into the hands of more folks, which subsequently results in more shmups being developed — it’s lovely. Just take a look at Cave, who remained dormant for many years only to rise up and nearly put its entire catalog on mobile devices before moving to PC. It’s a great time to be a shmup fan, sure, but not all of them are created equal. Ghost Blade HD has the makings of a classic shoot-’em-up, but ends up coming off like a half-measure. Shoot, focus, bomb. It’s a trifecta of buttons you’ve seen a million times before, but hell, it works. Legendary Tales
Ghost Blade HD takes the middle mechanic a step further by making it much more effective than other similar games, centering your spread shot into a literal beam of focused fire that’s best suited for big enemies and bosses. The bullet hell conceit never really goes overboard, and the maze patterns are well-crafted and aren’t haphazardly placed. It seems great on paper, there just isn’t a whole lot of material to work with. Look, five levels that take around 20 minutes to complete isn’t a bad thing for shmups. As long as those stages all stand on their own and are worth playing hundreds of times over (whether alone or with a friend by way of Ghost Blade‘s co-op feature), I’m happy. But several of that small handful are way too similar in design, and the bosses leave a lot to be desired. There’s a lot of hope with the first big bad — a robot that has loose, shaky arms and exudes a lot of character. But then the team falls back into duller concepts like giant ships and the peak of a static spire. There is a lot of potential there as you’re making your way through those truncated stages. I like how a lot of the enemies swoop effortlessly into the foreground — it’s done more gracefully and in a more telegraphed manner than a lot of other shmups. The option to customize your HUD position, wallpaper, and even swap the screen to a vertical position (for those fancy swing monitors)
Score Attack Mode
A choice that’s not typically present on western console shoot ’em ups, are all available in Ghost Blade. The sound design deserves a special mention too, as the electronic heavy soundtrack is one of the most standout things about it. Training mode is also cut above, as it lets you tackle bosses directly rather than have to deal with going through the rigmarole of a stage every time. But while I typically go back through a shmup campaign for half a day straight until I start to reach some semblance of a good run, I didn’t have that same feeling with Ghost Blade. None of the nuts and bolts, including the three very similar ship types, feel that different within the confines of the game itself without taking the genre into perspective. If the bosses were more interesting as a whole, there were sprinkles of lore in-between to dive into, and perhaps some alternate level tracks to explore, I’d be more inclined to play it again. That said, the three difficulty settings are well-tempered, with the lowest offering some reprieve without outright letting you win, and with the highest not being insurmountable while providing a challenge. Outside of trying a new setting, score attack and leaderboards aren’t enough. With an easy mode, truncated (basically non-existent outside of “defeat the AI called Shira”) story, and a multiplayer option, Ghost Blade HD is a great gateway drug for anyone on the fence about getting back into shmups. LEGO Batman 3: Beyond Gotham
It has all the mechanical makings of a great shooter, it just lacks that special spark in a few major areas. Ghost Blade HD wastes no time getting players into the action. Jumping into the single-player campaign mode allows players to choose from three ships across three difficulties. Each ship has it’s own attack pattern, but it’s nothing too out of the ordinary. One ship spreads out the bullets, while the others are a bit more focused. Depending on your playstyle, it’s pretty easy to figure out which one works best for you. I ended up finding things I liked about each of the characters, which was nice because it offers ways of taking on stages differently with each playthrough. Like most shmups, Ghost Blade HD has powerups for the ships. These power-ups max out at a certain point and don’t add too many exciting new patterns to the ship’s attack. It just makes the game feel more straight forward and less flashy. Controlling the ships feels good and offers enough mobility to be able to weave in and out of bullets with ease. The game also provides the option to slow down when there are tons of bullets around the ship, which makes surviving a little easier and offers a chance to practice maneuvers. Ghost Blade HD is only five stages long, but there’s a lot packed into these stages that make it the right length for a shmup.
Fast and smooth Gameplay
The stages can get brutally difficult, and the game only offers a few continues when you begin. Luckily, more are added as you play so you can make it through longer if you’re having a tough time. The enemies in the game are ruthless, though, and will constantly rain bullets on you, which is to be expected. However, there are a lot of different colored bullets in this game that make it tough to tell them all apart. These bullets vary in size and patterns, but I felt that they could have gotten by with two bullet colors, so I don’t have a sensory overload each time I play a level. Bosses in the game are fun at first, that is until they overstay their welcome. Each boss has a lot of HP and three different attack patterns. However, the HP goes down so slowly that you end up playing through the same attack pattern over and over until it just because too repetitive. The bosses could still be challenging with half of the HP they have. I’d have to say that level 4’s boss is the biggest bullet sponge of them all, and I just had to run the timer down to get past the level. Level designs are decent, but level 2’s mars theme design hides the red bullets a little too much. Each environment offers a nice variety of enemies and moving parts that makes them unique. After multiple playthroughs, they didn’t seem to get old or stale, and I found things about each of them that I enjoyed. LEGO City Undercover
Other options in Ghost Blade HD include a 2-player mode, which allows you to bring a friend into this bullet hell world. There’s also a practice mode where you can play stages or bosses to get better at them before playing through the campaign. I ended using this mode a lot for the later levels that can be brutally difficult. I’d also like to point out that I liked the soundtrack and graphical presentation of this game. It ran great on Switch, even with dozens of enemies and bullets on the screen.Ghost Blade HD on Switch is probably the best place to play the game, and with the option to turn the screen vertically, I could finally utilize my vertical stand and play a shmup how it’s meant to be played. While the offerings are on the basic side and don’t add much to the genre, the game is undoubtedly fun. Over its five stages, I continuously pushed my self to master the bullet patterns and make it out without using a continue. If you’re looking for a shmup to take around with you and offer a quick positive experience, then I think you’ll do right with Ghost Blade HD. Ghost Blade HD is absolutely engaging, fast, and acute in its challenge but is nonetheless fun to play. Reminiscent of older games, Ghost Blade HD is gorgeous, from the precise animations and sprites to an incredible soundtrack by Rafael Dyll.
Ghost Blade HD evokes an old-fashioned arcade sensation, especially for those who grew up playing spaceship shooters in the age of 16-bit and 32-bit consoles. For me personally, I grew up playing titles such as Star Soldier, Einhander, and RayStorm, games that featured jaw-dropping visuals with tight spaceship shooter gameplay and sheer challenge. Players that grew up playing on NeoGeo, PlayStation, and even SEGA Saturn will feel right at home with the presentation and gameplay of Ghost Blade HD . Ghost Blade HD embodies the coined phrase of “easy-to-learn, hard-to-master.” Controlling each ship is easy and shooting is remarkably rewarding. Players slay hundreds of enemies and each star an enemy drops will increase the firepower of the ship, as well as the score. Where Ghost Blade HD gets difficult is in its bullet-hell mechanics. The screen fills with enemy shots, requiring the player to keep an close eye on their ship and barely squeeze through the volleys of enemy ships. This surmounts with the game’s five bosses, each one posing a sheer challenge, especially as players vie for ascension on the leaderboards. While bombs help to clear these bullets, they are finite and should be used wisely. Ghost Blade HD is a game of skill and determination, though each playthrough of Ghost Blade HD is always immeasurably exciting.
Add-ons (DLC):Ghost Blade HD Switch NSP
OS: 64-bit Windows 10 or MacOS 10.15: Catalina (Jazz)
Processor: Intel Core i7-4790 or AMD Ryzen 3 3600
Memory: 12 GB
Graphics Card: RTX 2080S/RTX 3070 or AMD Radeon RX 6800 XT
VRAM: 8 GB
Storage: SDD (995 MB)
INPUT: Nintendo Switch Joy con, Keyboard and Mouse, Xbox or PlayStation controllers
ONLINE REQUIREMENTS: Internet connection required for updates or multiplayer mode.
Requires a 64-bit processor and operating system
NOTE: THESE STEPS MAY VARY FROM GAME TO GAME AND DO NOT APPLY TO ALL GAMES
- Open the Start menu (Windows ‘flag’ button) in the bottom left corner of the screen.
- At the bottom of the Start menu, type Folder Options into the Search box, then press the Enter key.
- Click on the View tab at the top of the Folder Options window and check the option to Show hidden files and folders (in Windows 11, this option is called Show hidden files, folders, and drives).
- Click Apply then OK.
- Return to the Start menu and select Computer, then double click Local Disk (C:), and then open the Program Files folder. On some systems, this folder is called ‘Program Files(x86)’.
- In the Program Files folder, find and open the folder for your game.
- In the game’s folder, locate the executable (.exe) file for the game–this is a faded icon with the game’s title.
- Right-click on this file, select Properties, and then click the Compatibility tab at the top of the Properties window.
- Check the Run this program as an administrator box in the Privilege Level section. Click Apply then OK.
- Once complete, try opening the game again
NOTE: PLEASE DOWNLOAD THE LATEST VERSION OF YUZU EMULATOR FROM SOME GAMES YOU MAY NEED RYUJINX EMULATOR
- First you will need YUZU Emulator. Download it from either UNFITGIRL, ROMSLAB or REPACKLAB. Open it in WinRar, 7ZIP idk and then move the contents in a folder and open the yuzu.exe.
- There click Emulation -> Configure -> System -> Profile Then press on Add and make a new profile, then close yuzu
Inside of yuzu click File -> Open yuzu folder. This will open the yuzu configuration folder inside of explorer.
- Create a folder called “keys” and copy the key you got from here and paste it in the folder.
- For settings open yuzu up Emulation -> Configure -> Graphics, Select OpenGL and set it to Vulkan or OpenGL. (Vulkan seems to be a bit bad atm) Then go to Controls and press Single Player and set it to custom
- Then Press Configure and set Player 1 to Pro Controller if you have a controller/keyboard and to Joycons if Joycons. Press Configure and press the exact buttons on your controller After you’re done press Okay and continue to the next step.
- Download any ROM you want from UNFITGIRL, ROMSLAB or REPACKLAB. After you got your File (can be .xci or .nsp) create a folder somewhere on your PC and in that folder create another folder for your game.
- After that double-click into yuzu and select the folder you put your game folder in.
- Lastly double click on the game and enjoy it.