Faeria Switch NSP Free Download Unfitgirl

Faeria Switch NSP Free Download

Faeria Switch NSP Free Download Unfitgirl

Faeria Switch NSP Free Download Unfitgirl There are plenty of card games on the Switch, but Faeria may be the prettiest one of all in terms of sheer presentation. Everything just looks beautiful; the cards themselves are attractive, the UI is slick and very readable, and it all just runs very nice and smoothly, with visual effects enhancing the turn-based action rather than obscuring it. Well, we say card game, but that’s only part of Faeria. It’s also a board-based strategy game, where you build up the board yourself. Essentially, it’s you versus your hated enemy, the aim of the game being to reduce the opponent’s HP to zero by attacking them directly with your summoned creature cards. Each turn you’re able to spend “Faeria”, the game’s major resource, to put cards into play; often, the aforementioned monsters at your disposal, but also cards which offer boosts to already-active beasties. You’ll also be able to build on the empty hexes of the game’s “board”, with either two generic pieces of terrain or a single special one such as forest or desert. The latter are necessary to activate certain cards; you’ll need five forests to activate a powerful Golem, for example, but it’s worth the five turns that will take. The strategy comes in with the various rules and conditions that can be applied to the cards; your major goal is to get from your side of the board to your enemy’s, but the hostile monsters they summon can stand in your way. UNFITGILR.COM SEXY GAMES

Faeria Switch NSP Free Download Unfitgirl
Faeria Switch NSP Free Download Unfitgirl

Of course, you could always just walk right by them, but some creatures have the “taunt” ability, meaning that if you pass them, you have to stop and fight. There’s not much to the combat – it’s basically just two units slamming into one another and numbers going down – but it’s breezy and satisfying, as well as being simple to understand, the most important thing in a game like this. Faeria, in fact, does a very good job of teaching you how to play it – something we can’t say of the otherwise rather good Mystic Vale. The initial tutorial missions are well-explained, and as you play on through the Adventure mode, new mechanics are drip-fed slowly, allowing you to familiarise yourself with simpler versions of the game before you’re let loose on the full experience. It’s a nice and non-condescending way to introduce you to the game. There’s a deck-building element too, with booster packs and individual cards won from individual contests, and piecing your deck together is surprisingly easy, with pre-made decks available to use wholesale or edit to your satisfaction. Less encouraging is the DLC that this inevitably front-loads, with nine packs all advertised for sale even pre-release. Of course, this is the nature of card games, but still, it’s a little bit discouraging and creates a feeling that Faeria in its default form is, well, incomplete.

The Hub! Years in the making

These DLC packs are advertised on the main menu, so their presence isn’t exactly hidden away, either. While there is plenty of content here “out of the box” (so to speak), it would have been cool if the DLC factor could have maybe waited at least a little while. Still, it’s all optional, and it’s not like it’s a problem unique to Faeria. Winning matches or missions levels you up, which eventually allows access to new modes such as Pandora (a random draw challenge mode), Oversky (a co-op campaign) and Puzzles (where you must fulfil conditions with preset builds and game states, such as “win in one turn”). It’s worth repeating that there is an absolute tonne to do here even without purchasing the DLC, and unlike contemporaries such as the sadly-not-on-Switch Hearthstone, it’s feasible you may achieve a complete card collection sometime this century. Really, there’s so much here that it’s actively remarkable; they could have included half of the variations on offer and it would still get a high recommendation from us. Controls are good and responsive, with a sensible layout for button controls and a slick touchscreen interface. The only issue we experienced was a strange bout of slowdown wherein our commands were accepted, but didn’t execute for several seconds. This bug occurred for the duration of one Adventure mode match, and never appeared again after we reset the software, but it is nonetheless worth noting. Iconoclasts Switch NSP

Faeria Switch NSP Free Download Unfitgirl
Faeria Switch NSP Free Download Unfitgirl

Faeria is designed to be a cross between CCG and traditional board game, in which you build various lands to reach and attack the enemy. In a turn based structure, you and your opponent can play two plains lands or one special land – green forests, fiery mountains, sandy deserts, and watery lakes. There’s an element of strategy that’s needed, as in any card game, but it feels much more important in Faeria than in games Like Magic: The Gathering and Hearthstone. I thoroughly enjoyed planning routes to the enemy, and finding new ways to tackle the board. Each card has a summon cost, and those that can attack or defend have attack and health, shown in the bottom left and right, respectively. This is nothing out of the ordinary, following the standard practice in CCG. You use Faeria to summon creatures to the board, with the unique summon cost being shown in the top left of the card. You collect three Faeria at the beginning of each turn, with the chance to collect more using Faeria wells on the battle maps. You can collect one additional Faeria per well per turn, so long as you have a creature adjacent to a well. In addition, some creatures require a set amount of special lands in order to be summoned, this again being a fairly common feature across the CCG subgenre. While there is lore within the universe, there didn’t seem to be much of a storyline, leaving you to fill in the gaps.

Perfect way to increase your collection

The lore is built very slowly, between information on the cards, and speech bubbles showing interactions between the cards and the enemy “boss”. There’s also lore found after defeating specific challengers in single player, or completing various quests. It’s very much a slow build of information, as opposed to presenting you with pages upon pages to read at once. Going back to the lovely artwork of the game’s opening, the rest of the game locks this into the diminutive cards that you play. Should you really want to have a closer look at the cards, then shuffling through them in the deck builder is probably the easiest way to do so. The zoom feature on the playing board didn’t really work as it should’ve, only allowing you to see a flash of the cards rather than allowing you to actually study it. The act of playing cards should be fairly simple, however the mechanism raised several issues for me whilst playing. In several instances, the cards simply refused to be selected or played, despite having the requirements for play. Furthermore, moving the cards across the board created difficulty for the same reasons; cards would simply refuse to be selected. This was nothing short of frustrating, leaving me to ragequit several times. Despite being an enjoyable concept and game to play, the faulty mechanics ruined the continuity and gameplay. Playing via the touchscreen of my Switch helped a little, but the same issues still occurred, albeit less frequently. Ideology In Friction 

Faeria Switch NSP Free Download Unfitgirl
Faeria Switch NSP Free Download Unfitgirl

From the main screen, you have an option to access the deck builder. Whil you can use the presets as and when you find them throughout the story, this enables you to build your own from scratch. Building a deck with the cards was much easier than actually playing with them, and it was even more fun once I’d actually collected enough to make several themed decks. Faeria requires an internet connection to play, even if you are playing single player. My 9-5 doesn’t have the best WiFi connection, meaning I simply can’t play on breaks. This isn’t much of an issue really, but does massively limit when you can play, especially if you’re like me, and like to game on transport or at work. The sheer amount of content will keep you going for a while, even if you go at a slow pace. The cards themselves are your real means to actually attack (or even defend) with each costing you ‘faeria’ (think magic/mana points). Some cards are one-time use and cause some sort of effect on the game while most take the form of creatures that you place on the grid itself and move around to attack others. Along with a ‘faeria’ cost, each creature also has tile type requirements you’ll need to meet in order to summon them, health and strength stats and oftentimes unique effects such as attacking any surrounding enemies when played or being able to draw an extra card.

A strategy game like no other

Some creatures even have abilities that influence their movement beyond a single tile at a time such as only being able to move across water and lakes or charging across multiple tiles in a straight path. Each turn in Faeria brings with it a multitude of options that at no point felt intimidating and troublesome to lean. After you’ve been awarded your three ‘faeria’ points and drawn a new card from your deck you’re then free to use any number of cards in your hand (so long as you meet the ‘faeria’ and land type requirements), move creatures already on the grid and attack. You’ll also have the choice of four actions; creating two standard land tiles, one of the special types, draw a card or gain one extra ‘faeria’. It’s this final choice that can prove especially useful especially in situations where you might be desperate to block off your opponent with a land tile of your own or simply have no cards left in your hand and cross your fingers the next drawn card will be a creature. Faeria manages to combine its card and board-based gameplay in a way so that both are able to shine and both offer a tonne of potential for strategy and options. Obviously when it comes to the card side of things, like any CCG, building your deck offers you complete freedom to try out new combinations. Do I go for a deck that leans more into lake-based creatures for example? Ignatius Switch NSP

Faeria Switch NSP Free Download Unfitgirl
Faeria Switch NSP Free Download Unfitgirl

Do I also opt for cards that require higher ‘faeria’ and therefore take a little longer to actually play? This feeling of discovery and experimentation is only furthered as you unlock new cards from chests and beating missions (more on this later). As for the tile-based gameplay, choosing where to place tiles and when can lend itself to all sorts of approaches. Some battles I find myself laying out tiles around my hero in order to build a strong army of creatures as defense while others I may try to reach my opponent as quick as possible or even direct my path toward one of the four ‘faeria’ wells on the grid that offer precious extra points of ‘faeria’ for every well claimed. The more I played, the more I found my approaches rarely remained the same between games which made each feel all the more exciting and dynamic. The game has plenty to sink your teeth into and with new cards being unlocked regularly, your time feels like it’s being rewarded. Outside the lengthy campaign, you’ll also find a co-op mode, a competitive online option, puzzle mode (with the aim being to defeat the enemy in a single turn) and a mode that allows you to temporarily try out a random deck of cards which will likely contain new ones you’ve yet to unlock yourself. At first, I thought this game would be purely player vs player-focused but I have to say I am pleasantly surprised at how much there is to do if you prefer to play against AI at your own pace.

Everything about the game has a visually pleasing and polished look and feel to it whether it’s the battleground you’ll be facing off on or the art of the cards themselves. Important information is also clearly labelled or presented in a way that makes juggling your cards, the grid and your actions never become overwhelming. At a quick glance, I know immediately how many mountain tiles I’ve placed, how many ‘faeria’ I have stored and where I can place my next creature card. And this goes for playing in both docked and handheld mode. Despite the smaller screen of playing on the go, I had no issue at all largely thanks to the touch screen controls. One thing that always concerns me when it comes to these types of games is how microtransactions are going to be implemented but I must say the approach Faeria has taken here is a rather refreshing one indeed. Rather than charging players for booster packs of cards with real money, every card can be earned through simply playing the game. Even better still is the fact that once you’ve reached a certain number of one type of card, you’ll never see it again. What that essentially means, is at a certain point you’ll have earned every single card in the base game and won’t find yourself accumulating fifty of a single useless card. Similarly, cosmetics such as card backs and avatars are all earnable through collecting coins by simply playing the game.

Add-ons (DLC):Faeria Switch NSP

Requires a 64-bit processor and operating system
OS: 64-bit Windows 10 or MacOS 10.15: Catalina (Jazz)
Processor: Intel Core i7-4790 or AMD Ryzen 3 3600
Memory: 12 GB
Graphics Card: RTX 2080S/RTX 3070 or AMD Radeon RX 6800 XT
Storage: SDD (2.25 GB)
INPUT: Nintendo Switch Joy con, Keyboard and Mouse, Xbox or PlayStation controllers
ONLINE REQUIREMENTS: Internet connection required for updates or multiplayer mode.

Requires a 64-bit processor and operating system


  1. Open the Start menu (Windows ‘flag’ button) in the bottom left corner of the screen.
  2. At the bottom of the Start menu, type Folder Options into the Search box, then press the Enter key.
  3. Click on the View tab at the top of the Folder Options window and check the option to Show hidden files and folders (in Windows 11, this option is called Show hidden files, folders, and drives).
  4. Click Apply then OK.
  5. Return to the Start menu and select Computer, then double click Local Disk (C:), and then open the Program Files folder. On some systems, this folder is called ‘Program Files(x86)’.
  6. In the Program Files folder, find and open the folder for your game.
  7. In the game’s folder, locate the executable (.exe) file for the game–this is a faded icon with the game’s title.
  8. Right-click on this file, select Properties, and then click the Compatibility tab at the top of the Properties window.
  9. Check the Run this program as an administrator box in the Privilege Level section. Click Apply then OK.
  10. Once complete, try opening the game again


  1. First you will need YUZU Emulator. Download it from either UNFITGIRL, ROMSLAB or REPACKLAB. Open it in WinRar, 7ZIP idk and then move the contents in a folder and open the yuzu.exe.
  2. There click Emulation -> Configure -> System -> Profile Then press on Add and make a new profile, then close yuzu
    Inside of yuzu click File -> Open yuzu folder. This will open the yuzu configuration folder inside of explorer.
  3. Create a folder called “keys” and copy the key you got from here and paste it in the folder.
  4. For settings open yuzu up Emulation -> Configure -> Graphics, Select OpenGL and set it to Vulkan or OpenGL. (Vulkan seems to be a bit bad atm) Then go to Controls and press Single Player and set it to custom
  5. Then Press Configure and set Player 1 to Pro Controller if you have a controller/keyboard and to Joycons if Joycons. Press Configure and press the exact buttons on your controller After you’re done press Okay and continue to the next step.
  6. Download any ROM you want from UNFITGIRL, ROMSLAB or REPACKLAB. After you got your File (can be .xci or .nsp) create a folder somewhere on your PC and in that folder create another folder for your game.
  7. After that double-click into yuzu and select the folder you put your game folder in.
  8. Lastly double click on the game and enjoy it.

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