Digimon Story Cyber Sleuth: Complete Edition Switch NSP Free Download
Digimon Story Cyber Sleuth: Complete Edition Switch NSP Free Download Unfitgirl
Digimon Story Cyber Sleuth Complete Edition Switch NSP Free Download Unfitgirl You’ve got to admire Bandai Namco for releasing a monster capturing/battling RPG just weeks before a certain selection of Pocket Monsters swarm the Nintendo Switch – but Digimon Story Cyber Sleuth: Complete Edition offers more than enough in the way of different mechanics and content for those looking for an alternative to Game Freak’s monster-catching behemoth. This Complete Edition bundles in two titles – 2015’s Digimon Story: Cyber Sleuth, and 2017’s Digimon Story: Cyber Sleuth – Hacker’s Memory – both originally released on PlayStation 4 and PS Vita. Both are set between Tokyo and a virtual utopia known as EDEN, where players’ avatars can interact – and just like in the real world, some are more salubrious than others. Cyber Sleuth sees players step into the shoes of a half-digital character looking to retrieve their real-world body, while Hacker’s Memory has you hunting down an identity thief (always use two-factor authentication, folks) in events that run parallel to Cyber Sleuth. Cutscenes are well-animated, but most of the text is dropped on players through written exposition, making it feel more Visual Novel than RPG at times. Despite the name suggesting some fact-finding and detective work, there’s no real sleuthing to do here. Thankfully, there is plenty of everything else, and between both storylines, you’re looking at a solid 90-or-so hours of content. UNFITGILR.COM SEXY GAMES
We’d definitely recommend playing Cyber Sleuth first, otherwise it can feel like being thrown into a world where the rules are only gently touched on and never fully explained – plus you can import your save across from one game to the other. Plenty of the optional missions in both titles feel a little like filler, but they do add some flavour to the world. The plot is all technobabble in reality, and feels like a very ’90s-flavoured depiction of digital life – potentially a design choice, but also just as likely to be based on the fact that the anime version of Digimon began way back in 1999. Monsters themselves are framed as computer programs, but offer plenty of personality and varying designs to make trying to find all 340-odd digital beasts includec in the game a compelling chase. While exploring and chatting to various NPCs in the overworld and battling monsters in turn-based combat may sound familiar, both titles here offer enough to distance themselves from those inevitable Pokémon comparisons. For one, monsters here evolve (sorry, “Digivolve”) into bigger, more powerful monsters, but they can also “devolve”, offering up more options for further evolutions. It means that there’s plenty of versatility to be found in the creature-nurturing systems and building out the ultimate team of critters takes some serious hard work and thought.
Secondly, battles aren’t one-on-one affairs, with most contests featuring three-against-three Digimon clashes. This makes having a balanced lineup of Digimon elemental affinities incredibly important, as one wrong move can leave you outnumbered and outgunned. Finally, you don’t technically catch Digimon by throwing an object at them. Instead, you run into multiple monsters to fill up a meter. Once the meter hits 100%, you create your own version of that Digimon at the DigiLab, while finding more of them out in the wild allows you to create a more powerful instance of that Digimon. This feeds into the game’s difficulty. On normal and below, it feels too easy – with auto-battling able to do much of the heavy lifting. We’d recommend playing on Hard – it’s not too tough, but there are some boss battles that you’ll need to grind to be able to beat. Unfortunately, these fights don’t feel particularly well signposted – so there’s some guesswork involved as to whether you’ll be ready to take them on or not. These difficulty spikes are fairly common, so if grinding the same opponents to level-up isn’t something you look for, your mileage will likely suffer. On the plus side, this makes Digimon Story the ideal game to play in portable form – grinding up levels on the sofa, the bus, or a train journey. It also helps that while the game isn’t all that demanding visually Ikai PS5
it feels most at home on the Switch’s portable screen; textures can feel a little stretched on a TV, but the Switch’s 720p display offers plenty of vibrant colour options. The digital world of EDEN’s reliance on blue architecture can feel a bit dull after a while (an issue present in both games), but that’s a small criticism. Aside from the campaign, there’s multiplayer battling to be done as well – either through local wireless play or online and if nothing else, it’s a fun chance to compare strategies and lineups with other players. When Digimon Story: Cyber Sleuth came out on the PlayStation Vita and PlayStation 4, it scratched a long-forgotten itch for me. Take the monster collecting aspects of Pokémon, a combat system closer to Shin Megami Tensei, and frame the story around being a detective with Mega Man Battle Network themed problem-solving. What’s truly brilliant about Cyber Sleuth is that while it seems inspired by all these series, it gives these elements a fresh spin and feels like its own beast entirely. The same can be said for Cyber Sleuth’s follow-up two years later, Hacker’s Memory, which took the same formula and told the story from another perspective. Despite Hacker’s Memory being a weaker experience than the original, both are very good games that I’ve felt have always been criminally underrated.
VIVID & IMMERSIVE WORLDS
Which is why I was thrilled to learn that both games were getting another chance on the Switch and Steam, as the Digimon Story Cyber Sleuth: Complete Edition. Cyber Sleuth begins in the near future with your mostly silent character, whose name and gender you can choose, meeting with their friends in a VR cyberspace network called EDEN. A hacker tells them to meet up in a dangerous section of EDEN called Kowloon, and gives them a program that lets them capture Digimon, which are programs that roam the cyberspace and are used by hackers to accomplish their goals. After picking your starter Digimon, the group is attacked by a mysterious monster which attacks the protagonist before he’s able to completely log out. This has disastrous consequences, leaving the protagonist’s body in a coma and their consciousness stuck as half data and half-human. However, this data form allows them to jump between the real world and cyberspace as much as they wish, leading them to team up with a detective named Kyoko Kuremi to get to the bottom of this and solve a variety of cyber-crimes along the way. Hacker’s Memory has a much less ambitious premise, but this is intentional given that it’s a side story that takes place during the events of Cyber Sleuth. The protagonist this time is a boy whose EDEN account information was stolen by a group of hackers. Imperiums: Greek Wars
After facing extreme amounts of social ostracization by his classmates for assuming he’s a criminal, he decides to join up with a small hacker group named Hudie to prove himself innocent. After joining up with them, he takes up a series of odd jobs to help take down malicious hackers while trying to find out the truth of his Identity Theft. The stakes aren’t as high in this, but I appreciate the attempt to make the protagonist’s conflict a bit more down to earth. It should be mentioned that despite taking place at the same time as Cyber Sleuth, Hacker’s Memory assumes you played that game first. It’s a good idea to play them in release order to get the best experience. If anything, the Complete Edition makes the original Cyber Sleuth more approachable than ever, as it adds in all the improvements from Hacker’s Memory. 92 Digimon from Hacker’s Memory are added in, including all the expanded evolution possibilities. The games benefit more from being bundled together than just this, and use a shared save slot which allows you to carry over your Field Guide – Digimon’s take on the Pokédex – between both games. Being both built off the same engine, there are no real differences between the core gameplay mechanics. Some people may find this to be a flaw, but I don’t really see any issue with this since there’s no reason to fix what isn’t broken.
The gameplay is split between real-world investigation and cyberspace dungeon crawling. You’ll usually start by getting a case (Cyber Sleuth) or mission (Hacker’s Memory) which will involve you running around gathering information. This, in my opinion, is absolutely the highlight of the game. Exploring the various districts of Tokyo is a ton of fun, with a lot of things to do and interesting NPCs to talk to. Once you get enough information, you’ll usually enter or hack into various pieces of technology to figure out what’s going on. As I mentioned previously, this mechanic reminded me a lot of the “Jacking In” system in Mega Man Battle Network, which is a concept that I’ve rarely seen utilized in more RPGs. For example, a certain case early in Cyber Sleuth involves you having to enter the cyberspace inside an Air Conditioning unit to get to the bottom of why Nakano, where Kuremi’s detective agency is located, is getting abnormally cold. You have to go through a mini-dungeon here to find and defeat the culprit, a giant snow-based Digimon. It’s simple, but little things like this put a big dumb grin on my face. Battles play out like most turn-based monster-collecting RPGs, where you organize a team out of a wide variety of Digimon and cycle through them when you need to. Three Digimon are allowed to be active in battles at once, with the ability to switch them out with any Digimon in your reserves as necessary. Indecent Desires The Game
Like its contemporaries, the goal of fights in Cyber Sleuth is to take advantage of elemental weaknesses. One neat mechanic these games bring to the table is Cross Combos, where two or more Digimon on the timeline have the chance of combining their attacks together to cause more damage. I don’t think the overall battle system breaks the mold by any means, but it’s effective. My only main critique is that both games start way too easy, with it being a while before any actual challenge is provided to the player. What I found to be more engaging than the battle system is the act of managing your Digimon. At various parts of the world you can enter a place called the DigiLab which is where players can organize their party, convert Digimon from data, revisit old dungeons, partake in online battles, digivolve your Digimon, and more. Converting Digimon is how you add more of them to your ranks and can be done when you’ve seen them enough times on the field. The evolution mechanics here are probably my favorite I’ve ever seen. There’s not only a lot of conditional branches each form can digivolve to, but your Digimon can go back to previous forms whenever they want. There’s so much freedom to all of this, and it makes fleshing out your Field Guide a blast. What makes all these mechanics come together in such a wonderful package is the presentation.
The art direction was handled by Suzuhito Yasuda, well known for his work on both Durarara! and the Shin Megami Tensei: Devil Survivor games. The characters all look amazing and make the transition into 3D seamlessly. Some of the more ridiculous parts of Yasuda’s anatomy have been toned down, with only the gorgeous sense of style on his characters remaining which helps a lot. The stylized nature of the character models, user interface, and environments make it hard to ever tell that these games were originally designed with the Vita in mind. Yasuda isn’t the only notable name, and fans of the Danganronpa series might be thrilled to learn that each game’s soundtrack was composed by Masafumi Takada. While I prefer the soundtrack of the original game more than Hacker’s Memory, both have great soundtracks that bring a lot of character and energy to them. It nails the vibe of being the titular Cyber Sleuth, and Takada was a perfect choice. All that’s left is to discuss how the Switch port holds up, and, thankfully, I had very few issues with it. The resolution is on par with the PS4 release instead of the Vita version and both games looked great to play on my Switch Lite. In both docked and undocked, the framerate managed to mostly stay at 60 frames per second. I noticed some dips to what appeared to be 30 frames per second in certain parts of the cyber space dungeons, but that never bothered me too much since they were rare.
Add-ons (DLC):Digimon Story Cyber Sleuth: Complete Edition Switch NSP
OS: 64-bit Windows 10 or MacOS 10.15: Catalina (Jazz)
Processor: Intel Core i7-4790 or AMD Ryzen 3 3600
Memory: 12 GB
Graphics Card: RTX 2080S/RTX 3070 or AMD Radeon RX 6800 XT
VRAM: 8 GB
Storage: SDD (4.80 GB)
INPUT: Nintendo Switch Joy con, Keyboard and Mouse, Xbox or PlayStation controllers
ONLINE REQUIREMENTS: Internet connection required for updates or multiplayer mode.
Requires a 64-bit processor and operating system
NOTE: THESE STEPS MAY VARY FROM GAME TO GAME AND DO NOT APPLY TO ALL GAMES
- Open the Start menu (Windows ‘flag’ button) in the bottom left corner of the screen.
- At the bottom of the Start menu, type Folder Options into the Search box, then press the Enter key.
- Click on the View tab at the top of the Folder Options window and check the option to Show hidden files and folders (in Windows 11, this option is called Show hidden files, folders, and drives).
- Click Apply then OK.
- Return to the Start menu and select Computer, then double click Local Disk (C:), and then open the Program Files folder. On some systems, this folder is called ‘Program Files(x86)’.
- In the Program Files folder, find and open the folder for your game.
- In the game’s folder, locate the executable (.exe) file for the game–this is a faded icon with the game’s title.
- Right-click on this file, select Properties, and then click the Compatibility tab at the top of the Properties window.
- Check the Run this program as an administrator box in the Privilege Level section. Click Apply then OK.
- Once complete, try opening the game again
NOTE: PLEASE DOWNLOAD THE LATEST VERSION OF YUZU EMULATOR FROM SOME GAMES YOU MAY NEED RYUJINX EMULATOR
- First you will need YUZU Emulator. Download it from either UNFITGIRL, ROMSLAB or REPACKLAB. Open it in WinRar, 7ZIP idk and then move the contents in a folder and open the yuzu.exe.
- There click Emulation -> Configure -> System -> Profile Then press on Add and make a new profile, then close yuzu
Inside of yuzu click File -> Open yuzu folder. This will open the yuzu configuration folder inside of explorer.
- Create a folder called “keys” and copy the key you got from here and paste it in the folder.
- For settings open yuzu up Emulation -> Configure -> Graphics, Select OpenGL and set it to Vulkan or OpenGL. (Vulkan seems to be a bit bad atm) Then go to Controls and press Single Player and set it to custom
- Then Press Configure and set Player 1 to Pro Controller if you have a controller/keyboard and to Joycons if Joycons. Press Configure and press the exact buttons on your controller After you’re done press Okay and continue to the next step.
- Download any ROM you want from UNFITGIRL, ROMSLAB or REPACKLAB. After you got your File (can be .xci or .nsp) create a folder somewhere on your PC and in that folder create another folder for your game.
- After that double-click into yuzu and select the folder you put your game folder in.
- Lastly double click on the game and enjoy it.