Choo Choo Charles Free Download
Choo Choo Charles Free Download Unfitgirl
Choo Choo Charles Free Download Unfitgirl I have an affinity for the absurd, silly, and downright stupid (look no further than Goat Simulator 3 review as evidence), so when I heard about a game where you’re being stalked by the demonic equivalent of Thomas the Tank Engine, I was suitably excited. But while Choo-Choo Charles’ premise brings me no end of joy, the janky and barebones adventure itself is way more dull than I thought possible. Unfortunately, this comedy game disguised as a horror game manages to be devoid of humor and terror in equal measure, and even though the runtime is only about 90 minutes, I found myself looking for a way off this crazy train much sooner. Choo-Choo Charles may present itself as nightmare fuel on the outside, but this whole game is actually just one prolonged joke. Your adventure begins with a bang when you board a train with a gun mounted on it and are immediately attacked by an evil railcar with spider legs, but since those opening moments are the best part of the whole thing, you’re in for a monotonous jaunt thereafter. In order to kill Charles, you’ll have to travel around an island completing quests for NPCs to upgrade your weapons and improve your train’s stats, until you face ol’ Choo-Choo himself in a final showdown. Its intentionally funny nature is apparent in everything from its ridiculous characters to the idiotic tasks they give you – which includes having you hunt down a jar of pickles for a woman who’s obsessed with the fermented delicacies – but most of those things aren’t particularly funny.UNFITGILR.COM SEXY GAMES
Choo-Choo Charles’ over-the-top story may seem like the perfect setup for a hilarious odyssey, but it almost always misses the comedic mark with dull writing and forgettable characters that don’t even try to take advantage of that farcical goldmine. The voice acting is appropriately silly and clearly doesn’t take itself seriously, which is great, but the dialogue being read plays things far straighter, and I couldn’t help but repeatedly shake my head at all the missed opportunities for hijinks. There’s one part where an NPC explains that you can upgrade your train without acknowledging how insane that proposition is, and another where someone asks you to get revenge for her husband’s death but doesn’t make hay out of the fact that her beloved was literally eaten by an evil train. It was all just so painfully unfunny, and that hurts me. Most of the time you’ll be riding your train through barren and empty environments, stopping to collect scrap metal or complete a dull quest along the way that might have you fetch some item for someone or lockpick a nearby chest in a terribly boring lockpicking minigame. The uneventful main quest has you hunting down three eggs, which are apparently children of Choo-Choo Charles waiting to hatch into additional railcar abominations, and can be used to lure him into a final deathmatch. To get hold of those eggs, you’ll need to talk to three NPCs who rattle off the exact same exposition about them, then send you into a mine to steal the egg where you have to avoid dumb cultists carrying shotguns in some truly horrid stealth sections. These brief bits are little more than a series of hallways with masked enemies walking around where your only option is to avoid them.
Choo-Choo Charles Upgrade your train to fit your needs.
You aren’t given any weapons aside from the ones you keep on your train, so you’ll either have to sneak around and wait for NPCs to walk by, or just run past them since they’re slow, stupid, and have poor aim. Sneaking is aggressively not fun, since the only tool you’re given to aid you is the ability to lean left or right to peer around corners from cover. You can’t distract enemies, do stealth takedowns, or even crouch to aid you in the effort. Personally, I found it more bearable to just run past everything, grab the egg, and leave. Or if you’re feeling cheeky, just lead the enemies outside the mine, hop in your train, and kill them with your guns (though that isn’t really worth the time required to pull it off). As you progress through the story, every so often you’ll hear a sinister train whistle and know that you’re chugging towards a confrontation shortly, but any hope for excitement is run flat because it’s the same encounter each and every time. When the train appears you’ll have to keep moving and use any weapons you’ve got to do some damage before Charles retreats to lick his wounds and begin the predictable process again. In the earliest part of the adventure you’ll be far too weak to face the wicked locomotive and will almost certainly get murdered, for which there are practically no consequences. But after getting a few upgrades and a couple new weapons, like the deadly flamethrower or the rocket launcher that takes way too long to reload, you’ll be able to fend off Charles without issue.Need For Speed Most Wanted
Did you know that there’s a nasty train in Stephen King’s Dark Tower fantasy novels called Charlie the Choo-Choo? If not, then I’m sure most of you are familiar with the famous Thomas the Tank Engine, a childhood favorite. Now imagine a demented version of Thomas named Charles that has 8 legs and razor sharp teeth, and loves eating puny humans for breakfast. This is the premise for solo developer Two Star Game’s newest passion project Choo-Choo Charles. Set on a mysterious island where it is perpetually night time, this survival horror game tasks you with saving the townsfolk from this demonic entity by battling it to the death on a train of your own. Two Star Games undoubtedly brings an artistic train of thought to the table with this idea, but the overall game runs out of steam really quickly. The gameplay loop is quite simple and straightforward, and the tutorial does a great job getting you acquainted with things. You are completely defenseless and must rely on your own train to pretty much do everything. Your train can be repaired and upgraded in three categories: attack, defense, and speed. The entire island is laid out with a pre-built railroad, and you travel across it to embark on quests, take on side missions, and unlock new weapons for your train. There are a total of four weapons to be collected, including the default machine gun mounted on the back, a flamethrower, a rocket launcher, and a heavy duty rifle named Bob. Various villagers across the map task you with missions to complete in exchange for scraps, the currency to upgrade your train, a key to a story related mission, or a new weapon.
Fight Charles to the death.
Most quests are pretty mundane and generic, and have you going to another location to pick up an item or solve some puzzle. The most egregious ones of all force you to ride to the other side of the island to find something, and then ride back to the original location. You can get off your train and run around to complete tasks, but most of my time playing the game was simply spent riding the train and doing nothing. There are some unique tasks, like the one asking you to find eight lost pages in a haunted forest. The screen turns static as violent spirits come out to haunt you, which reminded me a lot of the original Slender Man game that also had you collecting eight pages. Charles pops out of nowhere from time to time to attack and eat you. It’s pretty much a guaranteed death if he comes at you while you are on foot since he moves a lot faster than you. Fighting him on the train is exhilarating and fun as he retreats after you dwindle his health down by a certain amount. Dying respawns you at your train with the penalty of a few scraps. There are only two scripted events in the game and those are the tutorial (first time meeting Charles) and the final fight against him. All other instances are unscripted and provide a sense of unease and tension that most survival horror games tend to utilize. I would be lying if I said I wasn’t scared that Charles might come after me when I had to run on foot to complete a mission. You play as an archivist slash monster hunter, which is the absolute best profession I could ever imagine. What papers do I need to land that job? How does it pay? If Choo-Choo Charles is anything to go by.Rogue Warrior
I wouldn’t even need to supply my own equipment, because it’s already there on this isolated island. You’re summoned to the island of Aranearum to deal with what’s described as a monster that is “half train, half giga-spider.” They named it Charles, which is a pretty respectable name to give a terror beyond the veil of madness. The miners of the island have already done the legwork on planning Charles’ demise, they just need someone crazy enough to pull it off. Upon arriving, you’re equipped with a train and let loose. Your goal is to travel the broad-reaching tracks of the island and meet up with the various NPCs. They’ll give you the keys to where Charles’ eggs are being held, supply you with scrap metal to upgrade your train, and load you up with weapons to help keep the monster at bay. That’s the whole of it, but it’s not going to be easy, because Charles isn’t the only monster on the island, and a whole load of cultists would rather you didn’t stop him. I don’t know how great I feel about shooting a train, especially one that is set up on better infrastructure than most municipalities could ever dream of. However, joining the cultists isn’t an option, so I guess it’s hunting season. At least Buster Keaton would approve. Also, there’s Charles. He roams the island too, and as you travel, you may hear his distant whistle as he bears down on your location. Provided you’re in the safety of the iron womb of your train, you can fend him off. Unfortunately, you need to leave that safety rather often, if only to switch tracks. Listen for that whistle; his hellish Choo-Choo that foretells his arrival. He’s the little engine that could… kill you.
Get help from the townspeople.
Largely, encounters with him are kept to a minimum, which is a great way to add to his mystery. Chasing him off isn’t all that difficult, so having him in the spotlight every few minutes would greatly reduce his perceived threat. The game’s dark and gloomy atmosphere is a great look for him, as well. He weaves through the trees, chasing your tail with unwavering determination. And that’s it. All in, Choo-Choo Charles ran north of 2 hours for me, which is long enough that you get your money’s worth, but not so long that you realize there are no tricks up its sleeve. The furthest you really get from this core gameplay is sneaking around cultists, but most of the side-quests just involve going from point A to point B and sometimes going back to point A. It works as a framework but doesn’t do anything too inventive. It rewards you well for engaging with the content, so there’s very little threat of disappointment. Simply working seems to be the aim of Choo-Choo Charles. The core gameplay was already established, so actually turning it into a complete package is ambitious as it gets. The graphics work, but they don’t want you getting to close. It’s a mix of gathered assets and models that have textures that look like placeholders. A cartoon-y, hand-drawn look would be a fine aesthetic, but it’s mixed in with generic assets, so there’s no cohesion. It works. I didn’t find the approach added to nor detracted from the final product.
Characters don’t move their mouths when they talk, the music is just kind of there, and the narrative doesn’t really do anything terribly cool. It’s a very time-conscious production, and that feels extremely appropriate. It’s at its best when you’re just riding the rails and tinkering with your train, but that can only be stretched out for so long. That’s not to say that there isn’t anything that Choo-Choo Charles could have done to be a more compelling experience. Moments with the cultists are a bit underwhelming since your character can take a surprising amount of buckshot before keeling over. Combat outside of the train, or simply more moments where Charles could harrow you when you’re at your most vulnerable would have been appreciated. Likewise, fancier terrain or setpiece moment might have upped the scare factor a bit. I suppose if there’s ever a sequel, those bridges can be crossed. Taking inspiration from a loved childhood TV mascot and inverting that friendly face into something much more horrifying, Choo-Choo Charles embraces its silly yet strangely enticing premise. Solo developer Gavin Eisenbeisz who develops under the studio name Two Star Games certainly could not have expected the attention this project was going to get in the lead-up to release. Describing his own game as “a big dumb meme game“, this open-world horror release certainly lives up to its description. Though possibly a victim of its own success, Choo-Choo Charles also falls short of expectations with just a few too many clumsy ideas and a lack of scope.
The game premise is pretty simple. You play as a new arrival on an island terrorised by a sentient, blood-thirsty, spider train by the name of Charles. An open world with train tracks snaking from one side to the other becomes your battlefield as you move your own train through the grim forests and past small homesteads. All played from the first-person perspective, players will control their train with the use of three levers (forward, stationary, or backward), though they can also disembark off their train and explore by foot. NPCs are scattered around the island who you can talk to and do sidequests for, though you always have to be wary of Charles who freely roams the island and will attack when near. As a general premise, Choo-Choo Charles is really engaging—surprisingly so. There’s a bit of open-world horror DNA in there, taking inspiration from titles like Slender: The Eight Pages, though with a bit more aspiration to create something bigger. The animation and design of Charles himself are top-notch and really give this game an edge in trailers. Chase sequences where Charles pursues the player are kind of the main selling point here. Yes, there’s definitely an element of meme game or streamer bait about the whole thing, though that angle also feels like it has been deliberately embraced with a level of self-awareness that simply adds to the charm. At a fairly short runtime of 2-3 hours, Choo-Choo Charles is definitely a bit of campy fun, though in the grand scheme of things, it admittedly falters in too many obvious ways to be looked at as a horror mainstay. DARK SOULS II
Add-ons (DLC): Choo Choo Charles
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OS: Windows 7 64-bit
Processor: 2.5 GHz Quad-core Intel or AMD processor
Memory: 4 GB RAM
Graphics: NVIDIA GeForce 470 GTX or AMD Radeon 6870 HD
Storage: 3 GB available space
Additional Notes: The game includes graphics settings to aid lower end devices.
Requires a 64-bit processor and operating system
Sound Card: –
Additional Notes: –
NOTE: THESE STEPS MAY VARY FROM GAME TO GAME AND DO NOT APPLY TO ALL GAMES
- Open the Start menu (Windows ‘flag’ button) in the bottom left corner of the screen.
- At the bottom of the Start menu, type Folder Options into the Search box, then press the Enter key.
- Click on the View tab at the top of the Folder Options window and check the option to Show hidden files and folders (in Windows 11, this option is called Show hidden files, folders, and drives).
- Click Apply then OK.
- Return to the Start menu and select Computer, then double click Local Disk (C:), and then open the Program Files folder. On some systems, this folder is called ‘Program Files(x86)’.
- In the Program Files folder, find and open the folder for your game.
- In the game’s folder, locate the executable (.exe) file for the game–this is a faded icon with the game’s title.
- Right-click on this file, select Properties, and then click the Compatibility tab at the top of the Properties window.
- Check the Run this program as an administrator box in the Privilege Level section. Click Apply then OK.
- Once complete, try opening the game again
NOTE: PLEASE DOWNLOAD THE LATEST VERSION OF YUZU EMULATOR FROM SOME GAMES YOU MAY NEED RYUJINX EMULATOR
- First you will need YUZU Emulator. Download it from either UNFITGIRL, ROMSLAB or REPACKLAB. Open it in WinRar, 7ZIP idk and then move the contents in a folder and open the yuzu.exe.
- There click Emulation -> Configure -> System -> Profile Then press on Add and make a new profile, then close yuzu
Inside of yuzu click File -> Open yuzu folder. This will open the yuzu configuration folder inside of explorer.
- Create a folder called “keys” and copy the key you got from here and paste it in the folder.
- For settings open yuzu up Emulation -> Configure -> Graphics, Select OpenGL and set it to Vulkan or OpenGL. (Vulkan seems to be a bit bad atm) Then go to Controls and press Single Player and set it to custom
- Then Press Configure and set Player 1 to Pro Controller if you have a controller/keyboard and to Joycons if Joycons. Press Configure and press the exact buttons on your controller After you’re done press Okay and continue to the next step.
- Download any ROM you want from UNFITGIRL, ROMSLAB or REPACKLAB. After you got your File (can be .xci or .nsp) create a folder somewhere on your PC and in that folder create another folder for your game.
- After that double-click into yuzu and select the folder you put your game folder in.
- Lastly double click on the game and enjoy it.