Bright Memory: Infinite Gold Edition Switch NSP Free Download
Bright Memory: Infinite Gold Edition Switch NSP Free Download Unfitgirl
Bright Memory Infinite Gold Edition Switch NSP Free Download Unfitgirl The Nintendo Switch has a gigantic library of games, spanning all genres of the medium; however, one area that I feel is slightly lacking in comparison is the FPS genre. Developed by FYQD Studios, Bright Memory: Infinite is an action-packed shooter that relies on its fast-paced gameplay to create some excellent and visually impressive combos. Throughout Bright Memory: Infinite you play as Shelia, who is tasked by the Supernatural Science Research Organisation to investigate a phenomenon that is raising ancient warriors from the dead. Your role is to uncover the mystery and single-handedly stop any evil forces at hand. During your campaign, you will be located in various regions, many of which are based on real locations in China. I found the storyline pretty confusing or hardly there at all. There was definitely something big happening, but the game didn’t do a great job of making your objective feel all that important; as long as you “gun and slice” everything in front of you, you’re golden. One of the most impressive, yet underwhelming areas of Bright Memory: Infinite is the visuals. The cut scenes use the in-game visuals, which blend into the gameplay; however, these slower, more character-focused graphics highlight the poor quality of some textures and character models. Aspects such as Shelia’s hair and facial expressions, splashes of water, and background textures popping in through the fog hamper the tone and overall experience. UNFITGILR.COM SEXY GAMES
In contrast, the gameplay taken on its own is actually fairly attractive. Figuring out how to play the game doesn’t take too much effort. Shelia controls well, and the guns and blades you use look crisp at all times. The enemies and settings stand out and the environments are well crafted. The combat looks smooth—explosions, strikes and colors are bright and anarchic—provided motion blur is set to low or off; otherwise, you’re in for a high octane, blurry fight! It’s a real shame, because when you are in the thick of combat, Bright Memory is quite visually impressive, likened to the Crysis games remastered for Switch. However, when looking at the crop of current-generation consoles, you can’t help but be underwhelmed with the visual hand you have been dealt with this Switch version, which is a real shame. Bright Memory on Switch underscores the gap in power and performance between Nintendo’s platform and other home consoles. Bright Memory: Infinite is a fairly unique FPS, in that you have your standard variety of guns ( assault rifle, shotgun, sniper, pistol), but you also wield a katana, which can be used to slice enemies up and deflect bullets, missiles, you name it! What’s more, Shelia has supernatural abilities akin to a Jedi’s, where she can use “force-like” powers to push energy at opponents that can sometimes cause them to be torn apart.
Find a way around
She can also use this ability to pull enemies closer and even suspend them in the air, allowing for the opportunity to put together some killer combos. All these forms of offense take a different button on the controller and can be a little jarring at first, but the game steadily introduces the mechanics through the first few missions, despite many being available from the get-go. There were times when I would mix up the button combination, and use the force-like push, instead of parrying with my katana, which resulted in more than a few chunks being taken off my health bar. Your goal is mostly mission and objective-based, and the maps and locations are mostly linear. Some sections will test you with very basic puzzle-like elements, such as, with there being only one clear way or some form of graffiti in the shape of an arrow. Thankfully the combat makes up for any lulls Bright Memory throws at you. It’s fast-paced, controls well seamlessly transitions between blade, supernatural powers and guns. Once mastered, you can make any enemy quake before you. Before starting a campaign, you have some customizability options available to you. You can amend the color and wraps of your guns, change the look of your katana, and also choose from several skins that Shelia can wear (and yes, there is a bikini option). I love it when cosmetics allow you to change how the protagonist to suit your preference; however, with Bright Memory: Infinite being primarily in first-person 13 Sentinels: Aegis Rim Switch NSP
One thing you will see plenty of is the plain black loading screen, especially if you die or fail your mission often. The load times in Bright Memory are very, very long and should your last checkpoint include a cutscene, whether you’ve seen it or not, it’s unskippable. Be prepared to sit back and watch Shelia’s hair have a mind of its own over and over again until you get past that one boss you are struggling with! Lengthy load screens aside, the game plays pretty smoothly. That said, I did come across some buggy enemies, and this happened one too many times for me to not mention it in this review. In one of the early boss fights, the enemy lunged toward me and I side-stepped to avoid the attack. What resulted was the enemy being frozen mid-attack, until I knocked their health down to the next stage of their assault. After this, they would focus their attack on where I was standing, not where I currently was. This only happened with one boss fight, but during objectives, random enemies would act the same, or they would get trapped, trying to run through trees, rocks, or walls. This made for a mixed experience: when these buggy moments weren’t happening, I was truly having a blast with this game. The second I noticed such issues, it completely knocked out any momentum or adrenaline I had.
Minus the cutscenes
will admit, despite the faults and gripes mentioned above, I had a blast playing Bright Memory: Infinite and during my second session I was ready to commit and play through a large chunk of the campaign, only to find there wasn’t as much as I hoped. I reckon for a more seasoned player, they could run through the entire story in an afternoon. This is disappointing because what’s here is great; there’s just nowhere near enough of it. Bright Memory: Infinite is a solid FPS and the kind of game the Nintendo Switch needs more of. Despite the few technical and graphical issues, the action, controls, and epic, high-octane combos make for a truly enjoyable, yet frustrating short experience. If you are craving a solid FPS action game on your Nintendo Switch, you can’t go wrong with Bright Memory: Infinite for the time being. Just make sure you’re here for a good time, not a long time. One of the stand-out parts of Bright Memory Infinite is its gameplay. The easiest way to describe it is a first-person shooter and action game mixed together. If you’re familiar with these franchises, think Mirror’s Edge mixed with GhostRunner. It’s an interesting mashup of the shooter and action genres and there’s a lot of fun to be had. Throughout your entire experience, you’re constantly having to mix parkour aspects of the game with carefully planning how to attack the legion of enemies in front of you. 9 Monkeys of Shaolin Switch NSP
This strategy is even more elevated when you have to determine whether to shoot your enemies or use your sword for a close-range attack. Each method has its advantages but also comes with distinct disadvantages. For instance, using your sword allows for strong close-range attacks and the ability to reflect bullets off your sword and back into the enemy. The downside? If there’s more than two enemies in an area, you will quickly be shot down by the remaining enemies who move to flank you. In a lot of ways the gameplay is fun and something I could sink dozens of hours into The problem with Bright Memory Infinite is that I have absolutely no idea what is going on at any moment in time. You begin by getting called to a secret mission on a remote island. It sounds simple enough until you realize that the game doesn’t actually tell you anything about your character, who is calling you, or why you’re going to this island. You’re told bad guys are on the island, which is fair enough, but I have no idea why they’re the bad guys. The game never tried to explain much further than that throughout your adventure. Things are happening, such as enemies appearing out of rips in space and all sorts of dialogue interruptions from some commanding officer, but you end up having no idea who they are, what they want, or what this has to do with you.
Only one person made every single part of it
Even worse in my opinion is that some sections of the game seem like a cutscene that you watch except for the random quick time event they have thrown in. I’m not a fan of quick time events in games, that gameplay element has been used to death way too many times over the years, but you know what’s worse than simply having quick time events? If you fail any of them, you have to start again at the very beginning of said cutscene. This might set you back a mere 30 seconds or as far back as a few minutes. Besides, having no clue what’s happening with the story, my other main issue with Bright Memory Infinite is that it feels more like a glorified tech demo than a video game. The tech behind the game is extremely impressive, especially when you discover that There are legit points that are so beautiful you would think it was being made by a few hundred people at a AAA developer. However, the full experience you enjoy feels more like someone trying to prove to a publisher that they can make this game if they got funding. Dialogue is somewhat laughable, environments are extremely repetitive, enemies are even more repetitive, and it feels like it’s over way too soon. The overall experience seems to lack that polish that goes into a finished, full video game. One example can be found very early on. When I crash landed on the island at the beginning of the game, I was told to kill two enemies on the beach before I snuck into the secret fortress. Afterlife VR
When I got to the beach and pulled out my gun to shoot the enemies, they both disappeared into the ground. They were missing and because the game requires those two enemies to be eliminated before it lets you go forward, I was completely locked on the beach without the ability to go anywhere. Trust me, I tried. I tried climbing rocks, walls, and, at one point, I even tried to throw myself into the ocean, but the invisible walls stopped me from accessing any of those places. I literally had to reset the game, rewatch the opening cutscene and redo that first beach sequence before I could move forward. Maybe that specific instance was a glitch that I ran into, and someone else might not, but it highlights something that’s not quite right. Some things work, some don’t, and many objects and people simply disappear for no reason whatsoever. It was fairly common to have to reload checkpoints because the thing I needed to do was suddenly gone. In the end, is Bright Memory Infinite worth your time? In its present state, no. While I can appreciate the wonderful gameplay and can truly be impressed by the fact the game was made by one person, it’s simply not enough of an experience to justify a purchase. The game’s nonsensical story is extremely hard to follow to the point where I just stopped caring. It might be impressive looking, but frequent glitches, enemy desponds, and broken checkpoints frustrate the experience.
It’s also over way too soon. Maybe if it goes on sale and more of the major glitches are fixed, then I would say try it out if you’re interested in first-person shooters and action games. For everyone else, it might be best to leave Bright Memory Infinite alone. Bright Memory: Infinite is an impressive graphical spectacle that manages to cobble together a few decent gameplay elements, but it falls far short of being a ‘must play’ game. It feels like the prelude to something bigger, and therein lies the biggest problem; Bright Memory: Infinite can be done and dusted within three short hours. I was done in a little under three hours, and despite a second run to capture gameplay for the video review, I’m still not entirely sure what the story was about. It begins with Shelia, an operative for the Supernatural Science Research Organisation, being dispatched to investigate the unusual events that have been reported across the world. Strange weather and a black hole sitting on the horizon is as good a recipe as any for a sci-fi story, but it doesn’t really go anywhere. Every step through the story is a lateral move with no big revelation, at least not until the very end, by which point I was happy to just be done with the game. To be fair, in a game with a runtime of two to three hours, cramming in enough exposition to make the story make a lick of sense or give its forgettable characters any resolution was always going to be a challenge.
Add-ons (DLC):Bright Memory: Infinite Gold Edition Switch NSP
OS: 64-bit Windows 10 or MacOS 10.15: Catalina (Jazz)
Processor: Intel Core i7-4790 or AMD Ryzen 3 3600
Memory: 12 GB
Graphics Card: RTX 2080S/RTX 3070 or AMD Radeon RX 6800 XT
VRAM: 8 GB
Storage: SDD (1.85 GB)
INPUT: Nintendo Switch Joy con, Keyboard and Mouse, Xbox or PlayStation controllers
ONLINE REQUIREMENTS: Internet connection required for updates or multiplayer mode.
Requires a 64-bit processor and operating system
NOTE: THESE STEPS MAY VARY FROM GAME TO GAME AND DO NOT APPLY TO ALL GAMES
- Open the Start menu (Windows ‘flag’ button) in the bottom left corner of the screen.
- At the bottom of the Start menu, type Folder Options into the Search box, then press the Enter key.
- Click on the View tab at the top of the Folder Options window and check the option to Show hidden files and folders (in Windows 11, this option is called Show hidden files, folders, and drives).
- Click Apply then OK.
- Return to the Start menu and select Computer, then double click Local Disk (C:), and then open the Program Files folder. On some systems, this folder is called ‘Program Files(x86)’.
- In the Program Files folder, find and open the folder for your game.
- In the game’s folder, locate the executable (.exe) file for the game–this is a faded icon with the game’s title.
- Right-click on this file, select Properties, and then click the Compatibility tab at the top of the Properties window.
- Check the Run this program as an administrator box in the Privilege Level section. Click Apply then OK.
- Once complete, try opening the game again
NOTE: PLEASE DOWNLOAD THE LATEST VERSION OF YUZU EMULATOR FROM SOME GAMES YOU MAY NEED RYUJINX EMULATOR
- First you will need YUZU Emulator. Download it from either UNFITGIRL, ROMSLAB or REPACKLAB. Open it in WinRar, 7ZIP idk and then move the contents in a folder and open the yuzu.exe.
- There click Emulation -> Configure -> System -> Profile Then press on Add and make a new profile, then close yuzu
Inside of yuzu click File -> Open yuzu folder. This will open the yuzu configuration folder inside of explorer.
- Create a folder called “keys” and copy the key you got from here and paste it in the folder.
- For settings open yuzu up Emulation -> Configure -> Graphics, Select OpenGL and set it to Vulkan or OpenGL. (Vulkan seems to be a bit bad atm) Then go to Controls and press Single Player and set it to custom
- Then Press Configure and set Player 1 to Pro Controller if you have a controller/keyboard and to Joycons if Joycons. Press Configure and press the exact buttons on your controller After you’re done press Okay and continue to the next step.
- Download any ROM you want from UNFITGIRL, ROMSLAB or REPACKLAB. After you got your File (can be .xci or .nsp) create a folder somewhere on your PC and in that folder create another folder for your game.
- After that double-click into yuzu and select the folder you put your game folder in.
- Lastly double click on the game and enjoy it.