Bright Memory: Infinite Free Download
Bright Memory: Infinite Free Download Unfitgirl
Bright Memory: Infinite Free Download Unfitgirl When first-person shooter Bright Memory: Infinite was shown off at Xbox’s Xbox Series X May 2020 event it sent the gaming world into a spin. Not only did the game look incredible from a visual and gameplay standpoint, but it was developed by a single Chinese developer under the moniker FYQD-Studio. Most people, including myself, weren’t aware that Infinite is a sequel of sorts to Bright Memory, a teaser experience that gave players a taste of what FYQD was aiming for with Infinite. It showed promise but it wasn’t without its technical flaws. Despite that, I remained excited about Infinite’s potential and now that it’s here I am happy to report that FYQD delivers on its vision for Bright Memory: Infinite. Mostly, anyway. While there’s a story and a reason for the events that transpire, saying Bright Memory: Infinite has a story is like saying John Wick has a story. I mean, we know the basic premise, but it’s simply justification for killing a shit ton of enemies, and in the end who cares about the why when the how is so much fun?The year is 2036 and you play as Shelia, an agent of the Supernatural Science Research Organization who has been sent to investigate extreme weather that is happening across the world (spoiler alert: it’s a massive black hole of sorts). UNFITGILR.COM SEXY GAMES
Turns out that the black hole has opened a portal between our world and another, and it’s all linked to an ancient mystery. Being the bad arse agent that she is, it’s up to Shelia to close the black hole and save the world.There’s not much more to it than that and I’d be lying if I said I had the faintest idea what was happening narrative-wise throughout my three-hour playthrough, and I’d wager that FYQD didn’t either. It doesn’t help that the voice acting is about as average as it comes, but that shouldn’t come as a surprise if we’re being honest, given the bulk of the resources were likely used elsewhere.It doesn’t matter though, because the gameplay is where the game really shines. Its DNA is a fusion of games like Bulletstorm, Titanfall and Devil May Cry, and it yields gameplay that mixes frenetic gunplay and brutal hack ‘n’ slash action with a Salt Bae sprinkling of magic to boot.
Get over here!
Your arsenal is made up of four guns: an assault rifle, shotgun, handgun and a sniper rifle, all of which can be upgraded to unlock different ammunition, such as tracking shells or shrapnel bombs. The gunplay feels tight and meaty, although reloading is a touch slow, however that adds an element of strategy, with players needing to switch between weapons to make a victorious exit from a hectic donnybrook.Other weapons include your trusty sword, which acts as both a killing tool and a means of defence – time your block right and you’ll be able to inflict more damage to your opponent or you’ll deflect their ranged attack back at them. Blocking will also allow your health to regenerate if it becomes low.The last weapons at your disposal are your abilities, which are powered by your Exo Arm. These let you deal devastating damage at close range with an EMP blast, summon enemies from a distance and freeze them in position (think Scorpion from Mortal Kombat), a charged punch and more. Used in tandem with your sword you can hit people into the air to hack them to pieces, shoot laser beams and other attacks. ELDEN RING
Both your sword and Exo Arm are linked to a usage meter, meaning you can’t spam the same attacks over and over, however the cooldown is generous, so it doesn’t take long for it to recharge. Like your guns, you can upgrade these too to unlock new abilities and improve their impact. This mix of weaponry creates incredibly fun and visceral combat scenarios that make you feel like a total bad arse. For example, in one sequence you might summon an enemy and make them explode with an EMP blast, then kill another enemy with your assault rifle while taking out another with your sword abilities, all before finishing off the fight by summoning the last enemy and hacking them to ribbons. It sounds like a chaotic mix, and it is, but when it all comes together it’s slicker than my hair on a night out and the satisfaction levels are up there with first-person shooter royalty such as Doom and Wolfenstein.
There’s not a ton of enemy variety on hand, with military adversaries coming in either standard infantry type or those who prefer to tussle with futuristic bō staffs and deal (and take) more damage. Then there’s the ancient Roman enemies, some who wield shields and swords, and others axes, both of these types take longer to put down. Much like Bright Memory, there are a couple of boss fights to be had, and while they are nothing more than bullet sponges, it adds a decent challenge to the proceedings. If the gameplay is the main drawcard, the visuals are a close second, as Bright Memory: Infinite is a stunning video game – in fact it’s one of the best I’ve ever laid my eyes on, and playing on a tidy rig with a 3060ti the level of detail in the environments, whether it’s the rain-soaked ground, the grassy areas or the skyline, is something to be marvelled at considering the manpower behind it. Developing a game in a team is hard enough as it is, but to do it all yourself is an amazing effort Breach
Aside from the odd hiccup, the game’s performance was pretty solid. I did have to play without ray tracking enabled, because even at the lowest setting it caused the frame rate to be choppier than my swordplay. Still, even without ray tracing it’s a treat for the eyes.If you have any reservations about the game’s length there is an element of replayability, as you can unlock extra difficulties and skins for your character and weapons. Besides, the whole experience is priced at around A$30, which is a pretty fair price for what you get in return. Bright Memory Infinite plays like it knows it’s only got a couple hours to show you everything it does, which is to say it rarely feels stale. In fact, if it weren’t for one completely unnecessary contrived stealth section, I’d say its pacing was pitch-perfect. Sure, the meat and potatoes of its gameplay is largely made up of “go to the next area and kill all the bad guys”, but it’s the arrangement of said bad guys, the variety of them, and the fact that Shelia’s arsenal often gives you multiple legitimate paths to victory over them, that keep it all consistently fun.
One area might be pretty straight forward
With armed guards of different types rushing you and playing to their strengths, while the next, might have some deliberate distance between you and them, forcing you to either whip out your sniper rifle and pop them from across the arena or grapple them to you and blow their heads apart like grapefruit while they’re in stasis. There’s rarely a wrong answer in Bright Memory, and you got to love it for that. Some enemies do seem to pop in right behind you with no indication other than the shots you take before you notice them, but outside of that the rollercoaster ride of Bright Memory’s combat rarely derails. You have a fairly standard set of weapons, each with alternate firing modes and all of which are a literal and figurative blast to use. As a guy who tends to overuse shotguns in shooters, I found the shotgun here to have a nice personality to it. It has a rather satisfying thunk that makes it a bit understated, but still boisterously destructive in any situation, and the sheer chaos that it’s alternate firing mode unleashes just makes it all the more wonderful. God of War
Your grapple and punch attacks are tied to the same meter that automatically recharges after a short rest, as does your health. Outside of that, and your sword slashes which make short work of most enemies within range, your attacks mostly stay the same. There are a few abilities and upgrades to be had in the game’s very conservative skill tree, but given how short the whole affair is, and how fun your basic arsenal is to use, it might not even occur to you to mess with it. Enemy types range from standard SAI soldiers, to heavies that may or may not have shields, to a couple types of undead warriors from eons past that have been reanimated, capped off with a small handful of mythological-themed bosses that you’ll fight a couple times each. If this were a 10-hour game, the variety of enemies might have felt a bit lacking, but here, it’s just right.
By the time I fully mastered how to reflect flaming arrows from these roman soldiers back at them, the game would throw five of them at me at once, forcing me to step up my adaptation once again. My only gripe I have with the game’s combat would be the aforementioned stealth section that feels uncharacteristically tacked-on and rushed. Forcing yourself to slow down and engage in tedious trial-and-error while Shelia inexplicably holds her meat cleaver in the middle of the screen was an odd low-point for the game and seems to contradict everything the other 95 percent of it stands for. That said, it is over quickly, which is good, but also just underlines my confusion as to why it was even included. Outside of that, there are some great set-pieces like a battle that takes place on top of planes and a driving section that lets you blow up some tanks. Suffice it to say, any AAA developer out there working on a shooter right now should take notes from Bright Memory’s pacing, and be wary of launching their game alongside whatever this guy makes next.
Add-ons (DLC):Bright Memory: Infinite
|Cheongsam (Blue Flowers) DLC||Cheongsam (New Year) DLC-||Bikini DLC-||Black Kitten DLC-||Black Kitten DLC-||Black Kitten DLC-|
OS: Windows 10 64 bit（1903）
Processor: INTEL E3-1230v2 / AMD FX-8350
Memory: 8 GB RAM
Graphics: NVIDIA GTX960(4G)
DirectX: Version 11
Storage: 13 GB available space
Requires a 64-bit processor and operating system
OS: Windows 10 64 Bit（2004）
Processor: INTEL i7-4790K / AMD FX-9590
Memory: 16 GB RAM
Graphics: NVIDIA GTX1060(6G)
DirectX: Version 12
Storage: 13 GB available space
Additional Notes: (Hight Ray Tracing)：NVIDIA RTX 3080 / (Normal Ray Tracing)：NVIDIA RTX 3060
NOTE: THESE STEPS MAY VARY FROM GAME TO GAME AND DO NOT APPLY TO ALL GAMES
- Open the Start menu (Windows ‘flag’ button) in the bottom left corner of the screen.
- At the bottom of the Start menu, type Folder Options into the Search box, then press the Enter key.
- Click on the View tab at the top of the Folder Options window and check the option to Show hidden files and folders (in Windows 11, this option is called Show hidden files, folders, and drives).
- Click Apply then OK.
- Return to the Start menu and select Computer, then double click Local Disk (C:), and then open the Program Files folder. On some systems, this folder is called ‘Program Files(x86)’.
- In the Program Files folder, find and open the folder for your game.
- In the game’s folder, locate the executable (.exe) file for the game–this is a faded icon with the game’s title.
- Right-click on this file, select Properties, and then click the Compatibility tab at the top of the Properties window.
- Check the Run this program as an administrator box in the Privilege Level section. Click Apply then OK.
- Once complete, try opening the game again
NOTE: PLEASE DOWNLOAD THE LATEST VERSION OF YUZU EMULATOR FROM SOME GAMES YOU MAY NEED RYUJINX EMULATOR
- First you will need YUZU Emulator. Download it from either UNFITGIRL, ROMSLAB or REPACKLAB. Open it in WinRar, 7ZIP idk and then move the contents in a folder and open the yuzu.exe.
- There click Emulation -> Configure -> System -> Profile Then press on Add and make a new profile, then close yuzu
Inside of yuzu click File -> Open yuzu folder. This will open the yuzu configuration folder inside of explorer.
- Create a folder called “keys” and copy the key you got from here and paste it in the folder.
- For settings open yuzu up Emulation -> Configure -> Graphics, Select OpenGL and set it to Vulkan or OpenGL. (Vulkan seems to be a bit bad atm) Then go to Controls and press Single Player and set it to custom
- Then Press Configure and set Player 1 to Pro Controller if you have a controller/keyboard and to Joycons if Joycons. Press Configure and press the exact buttons on your controller After you’re done press Okay and continue to the next step.
- Download any ROM you want from UNFITGIRL, ROMSLAB or REPACKLAB. After you got your File (can be .xci or .nsp) create a folder somewhere on your PC and in that folder create another folder for your game.
- After that double-click into yuzu and select the folder you put your game folder in.
- Lastly double click on the game and enjoy it.