Assassin’s Creed Liberation HD Free Download
Assassin’s Creed Liberation HD Free Download Unfitgirl
Assassin’s Creed Liberation HD Free Download Unfitgirl When Assassin’s Creed Liberation was released on the Vita, the series’ ever-growing ambition and scope seemed watered-down and constrained, despite Sony’s powerful hardware. Sadly, seeing it on a bigger screen has only placed a spotlight on its lackluster design. If before it came off like a favorite shirt that got shrunk in the wash, here it looks like someone tried to stretch it back out by pulling on every thread. It’s definitely the best way to experience Aveline’s story, but after Assassin’s Creed III and Black Flag, Liberation looks and plays like a bush-league imitation. Liberation HD can, at moments, look like it belonged on the PS3 and 360 from the start, particularly when you roam New Orleans in the comely glow of daylight. Building textures and lighting effects got a lot of love, but not nearly as much was furnished on things like water effects, foliage, or skin textures. For every minute I spent soaking up the sun and the 18th century ambiance, I spent two more slogging through the blurry, colorless bayou. This visual inconsistency made it difficult to ever truly lose myself in Liberation’s world the way its unique setting begged me to. Despite featuring a unique, admirable protagonist, the story suffers a similar fate. Both the scene to scene transitions and the overall structure of Aveline’s tale are severely disjointed. Story threads are chopped into little morsels and doled out piecemeal, never weaving together into a coherent narrative. UNFITGILR.COM SEXY GAMES
It’s a clear mark of Liberation’s portable origins, and while it’s somewhat understandable, it keeps some potentially explosive themes from being explored in the way they deserve to be. The toothless writing and uneven vocal performances finish the job, effectively killing any potential gravitas the major story beats could have otherwise had. These growing pains are only the beginning of its problems, though. Liberation was rough and buggy when it hit Vita, but aside from the more stable framerate, none of those imperfections have been smoothed over. Guards still get confused about how to navigate the environment, and fail to credibly respond to you while you’re slinking about. The free-run system is even more prone to random freak outs than in other Assassin’s Creed games, sending you up walls you didn’t want to scale, or down a bottomless pit to an infuriatingly early grave. As it stands, Assassin’s Creed is already a busy melting pot of different mechanics and ideas, and the way Liberation is structured and designed places a lot of emphasis on what hasn’t worked for the series. You know those trailing missions that have become less and less a part of the series, because of how staggeringly unfun they were? You can look forward to a lot of them here, as well as plenty of checkpoint-free missions where you fail instantly if you’re seen even once.
It’s easy to travel in the bayou
There’s no finding creative ways of dealing with the complications that arise from subtle mistakes you might make, just droning repetition until you don’t make any. It’s a nit-picky, binary measurement of success that makes being an assassin feel strangely akin to taking a road test. Mercifully, Liberation’s standards for perfection are lower than the average DMV test proctor. Missions are, with rare exception, narrow and straightforward, and the number of banal fetch quests boggles the mind. Around half of your 12-hour life as an assassin is spent running painfully long stretches from point A to B only to talk to, pick up, or interact with someone or something. Some of the more tedious escort checkpoints from the Vita version have been thankfully excised, but nothing has been done to spruce up the combat. Your would-be assailants still predictably telegraph every attack, and politely wait their turn to take a swing so you can counter, and instantly kill them in an orderly fashion. It’s like watching a troupe of actors rehearse the same stage combat scene over and over in slow motion. You can at least partially thank the costume-driven persona system for the tame objectives. The kernel of the mechanic has potential, asking you to don different guises to tackle missions in a variety of ways, but the problem is none of the possibilities are fun or fleshed out. Autobahn Police Simulator 2
The slave persona lets you blend-in by carrying crates around or standing by other slaves, but is otherwise functionally similar to the core assassin persona. The high-class lady persona is the worst of all though, removing nearly all combat options and the entire free run system, while adding the problem of random thugs pestering you as you walk the streets. These could have been, and rightfully should have been liberating subversions of racism and sexism, but instead, they wind up limiting players where they should have been creating possibilities for them. Two mere months since Black Flag, a big fat Christmas goose of a game that filled bellies to bursting point and still lingers on the tongue, comes the unappetising Assassin’s Creed: Liberation HD. It’s the videogame equivalent of finding a half-chomped digestive down your trousers. A Vita game from 2012, Liberation’s low-rent roots are immediately clear. Visuals are basic and animation crude despite the HD spruce, and the featured setting – an 18th century Louisiana incorporating New Orleans and Chichen Itza – feels oddly familiar. A croc-infested bayou bridging the two locations is essentially a murky version of ACIII’s wilderness. Granted, it’s an interesting period for yet another spot of virtual tourism, Ubisoft casting their historical lens on the French and Indian War, the American Revolutionary War, and the horrors of slavery therein.
Why? Just because!
You play Aveline de Grandpre, the enigmatic daughter of a wealthy white merchant and the slave he purchased. Hers is a unique perspective, able to slink through social classes in order to observe them from within and without. The Persona System is the key. This lets you dress Aveline in three different outfits. As The Lady, Aveline can spend coin to bribe her way into restricted areas and lure guards from patrol routes by turning on the charm. This comes at the cost of using freerunning or wielding weapons, aside from a James-Bond-style poison parasol. As The Slave, Aveline loses her combat strength but gains the ability to incite riots and blend in with other slaves. And as The Assassin, Aveline can do all that stabby stuff you’re accustomed to. Now with added blowpipe. Trouble is, donning alternative outfits just isn’t appealing. Who honestly wants to wear filthy rags or a frilly pink dress in an Assassin’s Creed game? Changing stations are too spread out to be convenient, too. Besides a money-making minigame in which you send out ships loaded with spices and cotton by navigating a dull series of menus, there are no new marquee features. Liberation feels stripped-down and spartan, and while this isn’t necessarily a bad approach given it belongs to a series guilty of feature-creep, players deserve more than a retread. There must be better ways of defogging the map than climbing a church steeple by now, surely? And driving a speeding carriage? So 2009. Liberation works best when it gives you a strict set of rules and a large area to infiltrate. Automation The Car Company Tycoon
Sneaking into a governor’s mansion, or disrupting some voodoo ritual in the deepest darkest bayou, are lent bite by strict fail states – get spotted and it’s game over. The result is a game with a healthy dose of tension. Liberation follows hot on the heels of one of the freshest instalments in the series’ history, and this doesn’t cast it in the most flattering light. It’s just, well, too much like a biscuit (see first paragraph). As a former exclusive on the PlayStation Vita, Assassin’s Creed III: Liberation arrived in time for the 2012 holidays as a promising system seller for Sony’s fledgling handheld. While it fell short of its lofty goal, Liberation was nonetheless an impressive showcase of possibilities for open-world play on the portable platform. Now that it has been released on the Xbox 360 and PlayStation 3, Assassin’s Creed fans uninterested in the Vita can now experience all of the franchise’s 18th-century storylines. Assassin’s Creed: Liberation HD delivers what you would expect in upgraded visuals. And if you’re hoping for the exact same gameplay that Vita owners experienced, you get that as well, even though it includes Liberation’s original bugs. Unlike other portable Assassin’s Creed titles, Liberation continues the main narrative thrust of the major entries in the series. Aveline de Grandpre, the franchise’s first playable female assassin, has intriguing ties to the protagonist of Assassin’s Creed III, Connor Kenway, though it’s a shame that Liberation doesn’t feature more collaborative interplay between the two assassins.
Good main, pointless side missions
Liberation’s framing premise also works as a prelude to the modern-day story portions of Assassin’s Creed IV: Black Flag, since these adventures are the first two “games” by Abstergo Industries’ entertainment division.Like Assassin’s Creed III, Liberation is set in a time of upheaval, a common occurrence in the New World in the 1700s. The Spanish have taken control of New Orleans from the French, there’s a defection among the Assassin ranks, and the governor of New Orleans is in cahoots with the Templars. And that’s just the first couple of chapters in a story arc that spans 12 years. The supporting cast features some of the more colorful characters you’ll find in an Assassin’s Creed game, including a pair of enterprising smugglers and an unlikely mentor in the Louisiana bayou. Then there’s Gerald Blanc, who supports Aveline in various capacities and represents the behind-the-scenes administrative side of the Assassin’s Order (someone has to keep their books balanced). Think of him as Alfred to Aveline’s Batman, except that Gerald also has a crush on Aveline. Gerald’s bland personality puts the “mild” in mild-mannered, and his inability to organize his thoughts in front of Aveline makes him more of a frustrating character than an endearing one.The majority of Aveline’s missions are fundamentally recognizable, right down to the tailing and escort missions. As an assassin’s playground, New Orleans isn’t particularly noteworthy; it’s easy to get around, and you don’t even need to rely on hopping fences or rushing down side alleys to evade pursers. Baldur’s Gate 3
The bayou is a fitting wilderness of surprises like alligator ambushes. With spotty pockets of settlements, the bayou can feel larger than it really is, even in spite of objective markers you can still get lost very easily. Aveline’s objectives in the bayou mirror Connor’s missions in the woods of Assassin’s Creed III. She speedily navigates large tree branches while stalking hostiles on the ground. When you have a game series that places such a huge emphasis on stealth, it’s surprising that it wasn’t until Liberation that a disguise system was introduced. The ability to don the persona of a socialite, a slave, and an assassin is reflective of Aveline’s complicated background as the daughter of a French merchant and a slave, and the game forces you to use all three personas in equal measure, each with its own strengths and weaknesses. If you dress as a slave, you don’t have to worry about sneaking around in a plantation, though you won’t have your best killing tools available. Unsurprisingly, Aveline is most useful in her assassin garb, but she sticks out from the crowd. She is attractive no matter the outfit, though her socialite ensemble makes her the most welcome guest at parties. Not only does she come off as charming in conversation, but she even has a charm prompt whenever she’s near guards and powerful men. It’s an asset that other assassins lacked, though to be fair to the equally charming Ezio Auditore, he didn’t have enough targets of the opposite sex to impress in his Assassin’s Creed trilogy.
Liberation on consoles is best appreciated during combat. It’s simply more comfortable to play on a PlayStation 3 or Xbox 360 controller versus the denser button layout of the Vita. This HD version made me feel more confident about using the series’ defensive moves, not that I could have protected myself from every attack. The exploitable Assassin’s Creed smoke bomb returns once again , allowing you to breeze through combat by killing up to four enemies without interruption. Luckily, the combat remains compelling; Aveline is both adept and brutal in her use of weapons, like the cleaver-shaped sugarcane machete. Liberation’s cinematics have been overhauled to the point that you don’t need to hold up the Vita version to tell the differences in textures. In fact, the changes in skin tone, eyes, and other facial features are so significant that, depending on the lighting and camera angles, some characters don’t even look like their Vita counterparts. Roaming New Orleans in higher resolution is impressive, even though it doesn’t achieve the level of detail of Black Flag. By going from the 5-inch screen of the Vita to a 50-inch television, I had an easier time noticing lighting effects like the orange hue of candles illuminating windows at night or torches lit in the villages of the bayou. If you’re the type who expects HD remasters to be an opportunity for developers to fix the original version’s bugs, expect some minor disappointments with Liberation HD.
Add-ons (DLC):Assassin’s Creed Liberation HD
OS: Windows Vista SP2, Windows 7 SP1, Windows 8 / 8.1 (both 32/64bit versions)
Processor: Intel Core i3 2105 @ 3.1 GHz or AMD Phenom 2 X4 955 @ 3.2GHz
Memory: 2 GB RAM
Graphics: Nvidia GeForce 8800GT or AMD Radeon HD4870 (512MB VRAM & Shader Model 4.0)
Storage: 3500 MB available space
Sound Card: DirectX Compatible Sound Card with latest drivers
Additional Notes: Supported video cards at time of release: Nvidia GeForce 8800GT or better, GeForce 9, GTX 200, GTX 400, GTX 500, GTX 600, GTX 700 series. AMD Radeon HD4870 or better, HD5000, HD6000, HD7000, R7 and R9 series. Note: Latest GeForce drivers tested: 331.65 for all series. Latest Radeon drivers tested: 13.9 Legacy for Radeon HD4870 and Windows Vista, 13.9 for Radeon HD5000 and above. Laptop versions of the
Requires a 64-bit processor and operating system
OS: Windows Vista SP2, Windows 7 SP1, Windows 8 / 8.1 (both 32/64bit versions)
Processor: Intel Core i5 2400S @ 2.5 GHz or AMD FX 4100 @ 3,6 GHz or better
Memory: 4 GB RAM
Graphics: Nvidia GeForce GTX 570 or AMD Radeon HD7870 (1250MB VRAM & Shader Model 5.0) or better
Storage: 3500 MB available space
Sound Card: DirectX Compatible Sound Card with latest drivers
Additional Notes: Supported video cards at time of release: Nvidia GeForce 8800GT or better, GeForce 9, GTX 200, GTX 400, GTX 500, GTX 600, GTX 700 series. AMD Radeon HD4870 or better, HD5000, HD6000, HD7000, R7 and R9 series. Note: Latest GeForce drivers tested: 331.65 for all series. Latest Radeon drivers tested: 13.9 Legacy for Radeon HD4870 and Windows Vista, 13.9 for Radeon HD5000 and above. Laptop versions of these cards may work but are NOT officially supported.
NOTE: THESE STEPS MAY VARY FROM GAME TO GAME AND DO NOT APPLY TO ALL GAMES
- Open the Start menu (Windows ‘flag’ button) in the bottom left corner of the screen.
- At the bottom of the Start menu, type Folder Options into the Search box, then press the Enter key.
- Click on the View tab at the top of the Folder Options window and check the option to Show hidden files and folders (in Windows 11, this option is called Show hidden files, folders, and drives).
- Click Apply then OK.
- Return to the Start menu and select Computer, then double click Local Disk (C:), and then open the Program Files folder. On some systems, this folder is called ‘Program Files(x86)’.
- In the Program Files folder, find and open the folder for your game.
- In the game’s folder, locate the executable (.exe) file for the game–this is a faded icon with the game’s title.
- Right-click on this file, select Properties, and then click the Compatibility tab at the top of the Properties window.
- Check the Run this program as an administrator box in the Privilege Level section. Click Apply then OK.
- Once complete, try opening the game again
NOTE: PLEASE DOWNLOAD THE LATEST VERSION OF YUZU EMULATOR FROM SOME GAMES YOU MAY NEED RYUJINX EMULATOR
- First you will need YUZU Emulator. Download it from either UNFITGIRL, ROMSLAB or REPACKLAB. Open it in WinRar, 7ZIP idk and then move the contents in a folder and open the yuzu.exe.
- There click Emulation -> Configure -> System -> Profile Then press on Add and make a new profile, then close yuzu
Inside of yuzu click File -> Open yuzu folder. This will open the yuzu configuration folder inside of explorer.
- Create a folder called “keys” and copy the key you got from here and paste it in the folder.
- For settings open yuzu up Emulation -> Configure -> Graphics, Select OpenGL and set it to Vulkan or OpenGL. (Vulkan seems to be a bit bad atm) Then go to Controls and press Single Player and set it to custom
- Then Press Configure and set Player 1 to Pro Controller if you have a controller/keyboard and to Joycons if Joycons. Press Configure and press the exact buttons on your controller After you’re done press Okay and continue to the next step.
- Download any ROM you want from UNFITGIRL, ROMSLAB or REPACKLAB. After you got your File (can be .xci or .nsp) create a folder somewhere on your PC and in that folder create another folder for your game.
- After that double-click into yuzu and select the folder you put your game folder in.
- Lastly double click on the game and enjoy it.