ARCANIUM Rise of Akhan Free Download
ARCANIUM Rise of Akhan Free Download Unfitgirl
ARCANIUM Rise of Akhan Free Download Unfitgirl “ARCANIUM: Rise of Akhan” is an ambitious Single-player Strategy Card game of epic proportions, that merges both “Roguelike” & “Deckbuilding” genres in many new ways. The game is a tale of fellowship and bravery, and is set in a fantasy World of anthropomorphic animals where good, evil, magic and technology collide. Form a party of three adventurers and embark on your dangerous journey in order to defeat Akhan the Calamity, and save the World of Arzu from destruction. ARCANIUM is directly inspired by epic tales like “The Lord of the Rings” by J.R.R. Tolkien, and by some of our favorite games like Slay the Spire (Megacrit), Faster than light (Subset Games), Hearthstone (Blizzard Ent.), and classic RPG games like Diablo (Blizzard Ent.) and Baldur’s Gate (Bioware). And if you squint your eyes hard enough, you might notice some more traditional board game elements as well!The current build is an early stage development build, and a work in progress. By purchasing any of the following bundles, you accept the fact that some features will change throughout the development, and that bugs are expected. Your current progress might be affected by future updates. UNFITGILR.COM SEXY GAMES
Here is an overview of the updates to come during the FIG campaign: Explore a vast continent broken down in several Provinces that feel unique and offer a different set of challenges. Each province represents one “Act” and can be visited in any order. You will need to defeat three Acts in order to face “Akhan the Calamity”, the final Boss. This is our fancy way of saying that you are in total control of your own Journey! Roam freely inside our full-3D procedural maps, but keep an eye on the Act’s difficulty… The longer you stay in a Province, the harder the enemies get! Extra chance to get ambushed or reduced visibility at Night, extra chance to sneak up on enemies or succeed difficult rolls during the Day, the mechanic offers a deep and exhilarating layer of immersion that has a direct impact on every decision you make. Environmental hazards, corrupted tiles, enemy ambushes and dangerous curses await! The Provinces you visit evolve and crumble before your eyes, as you make your way to Akhan’s Lair. Heroes are spread across 6 classes (Mage, Support, Tank, Assassin, Mercenary and Marksman). They each have a unique starting deck of Ability cards that fits a specific archetype.
Aranax the Brood Queen
Triple Supports? All ranged Abilities? Damage-over-time heavy? Anything goes! Find the play-style that works for you. Find powerful Artifacts, gain new Ability cards and discover Consumable items throughout your journeys. You can edit your Heroes’ decks and Equipment cards anytime you want. Over the last two years, we have been pouring every ounce of Heart and Soul into the development of ARCANIUM. It has been a fun and exciting journey so far, full of ups and downs (mostly ups, thankfully). Even through hard times we kept pushing, never taking our eyes off of the target. We are beyond ecstatic and proud to bring our baby out into the light, so that you can enjoy the fruit of our labor as well! There is still a lot to do on ARCANIUM, but we are confident that with your help we can bring to life one of the greatest single-player experience imaginable. The idea behind ARCANIUM is to create an ever-evolving game FOR the community, built BY the community (don’t worry we’ll do most of the work). We want to bring people together, and we promise to listen to each and every one of our backers. We believe that together we can create a genre-defining game that players will enjoy for the years to come. Back to the Cabin UNCENSORED
And despite the abundance of games of this genre, this game was able to stand out from the rest with its unique aspects. Players will find a dangerous and constantly changing world full of adventures, monsters and of course loot. The game allows you to freely move around the open map (to nearby cells), which consists of about 50 such cells. Behind each of them, there is an event or an object (town or shrine). You decide how you will get to the next boss – will you wait out the night in safe zones or go straight through the dangerous corrupted zones. Yes, the game has a change of day and night and your chances of winning the battles depend on it.As for the combat system, it is pretty clear and fairly simple. The player and his opponent take turns, and both have 3 units at their disposal. You simultaneously control them and decide for yourself who plays which cards – the main thing is that there is enough AP (Action Points) for this. Each hero has his own deck and equipment, which makes him irreplaceable in battle.
Deadly world of Arzu
Now only three heroes are available, but soon there will be much more of them, which will allow you to form a party at your discretion. The system of cards and their properties itself is generally understandable and it will not be difficult to figure out what the skills are. The game also has very unobtrusive and understandable tutorials that will bring you up to date on what works and how. The game is divided into Chapters, each of which has its own main quest, monsters and lore. In case of defeat or failure of the task, you can try to complete it from the very beginning. For all previous attempts, your heroes will gain experience, which will open access to new cards and equipment. So every adventure will bring you closer to victory. You will also receive Province Stones, which can be spent on unlocking new Heroes. You know how in most of these games, your deck consists of literally every single card you pick up throughout each run, causing the driving force to become finding ways to remove cards from your deck, lest it become a bloated mess with zero synergy? And once you realize that, you’ll usually pass on cool or interesting cards unless they fit 100% seamlessly into your current strategy? BadHero Uncensored
Does it ever start to feel a little disappointing when it seems like your entire deck plan for a run is determined by the first few cards you get, because of those design choices? Enter Arcanium. Here, you control three heroes each with their own deck (which are fairly small, so it never feels onerous to be managing three). Unlike other games in the genre, getting a reward card doesn’t mean you have to add it to your deck. You can instead just add it to your “collection” for that run, basically – or “sideboard” if you’ve played M:TG – and at any time outside of battle you can tinker with your deck at will, adding and removing cards as you see fit. Find an awesome card that’s part of a combo you don’t currently have any other pieces for? In other roguelikes you’d probably leave it, but here? Take it! It’s not just deadweight gumming up your deck, because you never have to put it in your deck. Simply being excited to find cards that don’t fit into your current strategy, because you can tuck them away until they might become useful later, feels like a huge step forward for the genre. Aside from that, there’s a lot else to like here.
48 Artifacts to discover
The UI and artstyle are actually what sold me on the game, and they’re every bit as crisp and pleasing in-game as they look in the screenshots. The battles are blessedly quick and snappy, at least on lower difficulties, and I find they have the perfect amount of tactical depth without veering into decision paralysis. The “region map” exploration in between battles offers a good amount of player choice while still pushing you towards the objective via a soft timer, and I find it far more interesting than the simple path-based approach of Slay the Spire or Monster Train. The music is also surprisingly good, and there’s even a surprising amount of lore, if you’re into that sort of thing (although don’t expect Hades-level writing). With all that said, the game is definitely early access right now, but it’s not lacking any sort of functionality, polish, or fun; only content. The one region (update: two regions!) and several heroes currently present are very playable, and even now there are plenty of strategies, unlocks, and difficulty challenges to keep you busy while waiting for more content, which appears to be is added regularly. Baldur’s Gate 3
I’d genuinely consider this one a “buy” rather than “wishlist” if you’re at all interested in the game design of digital card games – there really is just a ton of brilliant design here, and it’s fascinating to watch it come together – or, if you’re like me, and find that the current slew of roguelike deckbuilders don’t actually really scratch that “deckbuilding” itch. Arcanium feels like a breath of fresh air to me, in a genre that’s often (rightly?) criticized as being a bunch of Slay the Spire clones. Maybe it’s fitting that there’s clearly some Magic: the Gathering influence here (the “color wheel” is, like, 100% Magic), because this is the first time a roguelike deckbuilder has managed to capture some of the simple joy I remember of sitting at the dining room table with my cards sprawled out in front of me, thinking of deck ideas or tweaks. The game is already worth it for this approach to deckbuilding that’s closer to tabletop CCGs than other digital roguelikes, but even if you’re waiting for more content, it’s definitely one to keep an eye on. I honestly think it’ll become (or should become) one of the new titans of the genre, once it’s got more content and more attention.
The game itself is a party based deck building adventure where you have a set number of turns to strengthen your party via upgrading cards, getting artefacts, finding passives, adding new cards to your deck, and finding potions that have usable abilities per combat (really fun aspect as you bring three reusable potions in and they have various effects). After said turns a big boss appears then you can take on the bigger bad that is corrupting the land. The flow feels great and each character brings a unique playstyle or two to the battle. Mixing and matching to try to find the right combo’s or a combo you didn’t think of really adds to the replay ability. Runs don’t take forever and that allows you to dive back in with haste to try new builds and characters. There is plenty here to justify jumping in the early access and the dev’s are trying hard to make a game that appeals to everyone but are not afraid nor arrogant to admit they misstep and make corrections based on feedback. Throwing out this positive in hopes to let the devs know there hard work is appreciated.
Add-ons (DLC):ARCANIUM Rise of Akhan
OS: Windows XP, Vista, 7, 8/8.1, 10
Processor: 2.4 Ghz
Memory: 8 GB RAM
Graphics: 512mb Video Memory, capable of OpenGL 2.0+ support
Storage: 3 GB available space
Requires a 64-bit processor and operating system
NOTE: THESE STEPS MAY VARY FROM GAME TO GAME AND DO NOT APPLY TO ALL GAMES
- Open the Start menu (Windows ‘flag’ button) in the bottom left corner of the screen.
- At the bottom of the Start menu, type Folder Options into the Search box, then press the Enter key.
- Click on the View tab at the top of the Folder Options window and check the option to Show hidden files and folders (in Windows 11, this option is called Show hidden files, folders, and drives).
- Click Apply then OK.
- Return to the Start menu and select Computer, then double click Local Disk (C:), and then open the Program Files folder. On some systems, this folder is called ‘Program Files(x86)’.
- In the Program Files folder, find and open the folder for your game.
- In the game’s folder, locate the executable (.exe) file for the game–this is a faded icon with the game’s title.
- Right-click on this file, select Properties, and then click the Compatibility tab at the top of the Properties window.
- Check the Run this program as an administrator box in the Privilege Level section. Click Apply then OK.
- Once complete, try opening the game again
NOTE: PLEASE DOWNLOAD THE LATEST VERSION OF YUZU EMULATOR FROM SOME GAMES YOU MAY NEED RYUJINX EMULATOR
- First you will need YUZU Emulator. Download it from either UNFITGIRL, ROMSLAB or REPACKLAB. Open it in WinRar, 7ZIP idk and then move the contents in a folder and open the yuzu.exe.
- There click Emulation -> Configure -> System -> Profile Then press on Add and make a new profile, then close yuzu
Inside of yuzu click File -> Open yuzu folder. This will open the yuzu configuration folder inside of explorer.
- Create a folder called “keys” and copy the key you got from here and paste it in the folder.
- For settings open yuzu up Emulation -> Configure -> Graphics, Select OpenGL and set it to Vulkan or OpenGL. (Vulkan seems to be a bit bad atm) Then go to Controls and press Single Player and set it to custom
- Then Press Configure and set Player 1 to Pro Controller if you have a controller/keyboard and to Joycons if Joycons. Press Configure and press the exact buttons on your controller After you’re done press Okay and continue to the next step.
- Download any ROM you want from UNFITGIRL, ROMSLAB or REPACKLAB. After you got your File (can be .xci or .nsp) create a folder somewhere on your PC and in that folder create another folder for your game.
- After that double-click into yuzu and select the folder you put your game folder in.
- Lastly double click on the game and enjoy it.