AER Memories of Old Switch NSP Free Download
AER Memories of Old Switch NSP Free Download Unfitgirl
AER Memories of Old Switch NSP Free Download Unfitgirl AER: Memories of Old begins with a beautiful little video gaming moment. As you clamber up and out of the collapsing cave in which your adventure begins, you’re presented with an all-encompassing view of the fragmented floating islands, surrounded on all sides by majestic columns of billowing cloud and bottomless chasms, that make up its world. As you move tentatively towards the edge of the island on which you stand you’re instructed to press jump twice to transform into a bird, an action which immediately sweeps you up and out into the endless skies above. One moment you’re stood on the edge of a precipice, the next you’re swooping through the air, diving through clouds and flapping your wings to give yourself a speed boost as you skim a wing across the surface of some great lake before directing yourself onto one of the countless splinters of land that surround you, morphing back into your human form to begin exploring. As far as introductory moments in a game go, it’s a belter. Swedish developer Forgotten Key has obviously spent a great deal of time perfecting the primary means of traversing its creation and it’s paid off handsomely as pitching yourself in and around islands, barrel-rolling through bespoke tunnels carved into rock and guiding your bird-self into great gusts of wind that funnel you along at high speeds is a delightful way to experience the world the developer has created here. UNFITGILR.COM SEXY GAMES
You play as Auk, one of the last shape-shifters, sent on a sacred pilgrimage through the Land of the Gods, where you’re instructed to use the power of Karlah’s Light – a lantern you pick up at the outset of your quest – to visit three temples in order to stop some great evil from devouring what’s left of the world. As you explore, you’ll piece together the history of the land you inhabit, using your lantern to illuminate not just the present but the past, holding it up to glowing cyphers in order to glimpse tiny moments from the lives of those who have gone before. You’ll also come across a handful of hardy NPCs scraping a living in a camp at the heart of the world who’ll gently guide you towards your next objective while filling in some of the backstory, which can be further added to by discovering some of the many carvings and scrolls littered throughout the tiny sky islands you visit. Alongside the flying around – which is some of the best flying around we’ve encountered in a game in quite some time – you’ll guide Auk through dungeons, the biggest being those aforementioned temples, and partake in some enjoyably light platforming and puzzling in order to gather three fragments of great power and bring peace to the world once more. It’s here, with your feet firmly planted on the ground, that AER: Memories of Old loses a little of its charm; walking around on old terra firma, it turns out, can’t really hold a candle to the dizzying delights of swooping around in the skies above.
Explore by transforming into a bird at will
Yet these dark caverns are beautifully designed, atmospheric places filled with melancholy fragments of the past, haunted by the lost hope of past pilgrims, and, although their puzzles won’t tax you for too long, they’re satisfying and fit perfectly into the relaxing nature of the game. This isn’t an adventure about overcoming some insurmountable obstacle or engaging in combat (of which there is very wisely none). Auk’s journey is about healing, about bringing together disparate cosmic strands in order to soothe the void between man and nature that’s seen this world become slowly corrupted. A combination of beautiful low-poly graphics, reminiscent of the likes of Journey, Rime, and, more recently, Ashen, accompanied by some top-notch music and ambient sounds helps to bring the Land of the Gods alive to spectacular effect. Taking to the skies sees low orchestral hums rise up, accompanied by wonderfully uplifting acoustic banjos and flutes that seem to follow you in flight, rising and falling as you do, gathering momentum as you careen through tight spaces on your way to one of the great temples to unlock another piece of the puzzle at the heart of the game. Caverns are filled with the whispers of forgotten pilgrims, their final moments captured forever in cyphers you can bear witness to using Karlah’s Light Life is Strange 2
while outside the deafening rush of giant waterfalls that drop majestically between disconnected levels of land fills the air. This is also a commendably freeform experience; from that first moment you take off into the air you can choose to traverse the world as you see fit, discovering little scraps of knowledge here and there, piecing together the events of the past in no particular order and picking away at the puzzles you come across as you make your way towards the three temples which serve as the main progression points that drive the narrative forward. Performance-wise, AER: Memories of Old runs flawlessly in both portable and docked modes and we didn’t experience any framerate hitches or bugs during our time in the Land of the Gods. It’s also a real looker, with strong art design that stands easily alongside that of Journey or even the mighty ICO in terms of creating an enchantingly ethereal setting for Auk’s sacred pilgrimage. No matter how much information is known about a game prior to playing, each one tends to have expectations about it from the very start. AER: Memories of Old surpassed those, resulting in an hour or two of ignoring the main story objectives in favour of flying through the plentiful white, wispy clouds that created a thrill some gain from riding a rollercoaster.
Hidden secrets and new discoveries
The ease of transforming from a walking human to an avian creature added to the marvel of flying, which is quite indescribable. The world itself is made up of several islands dotted about, each needing wings to reach the destination. The story and puzzles are unravelled naturally, and they are never so hard to solve that one needs to resort to an online search for a walkthrough. Solving them not only moves the story forward, but gives great satisfaction as well. Those who love ancient history will be giddy with excitement at exploring ruins and examining artefacts, figuring out the mechanics of items to move the story forward. There are few other inhabitants in the world of AER, which adds to the feeling of isolation in the empty world. At times this nears being overwhelming, but there seemed to be an element of hope for the future. The few characters that are met have distinct personalities which contributed to high immersion in the story. It may take time to get used to the graphic style: faces aren’t highly detailed at all. In the beginning this seemed weird. Not being able to see a nose, mouth and eyes was disconcerting, but it wasn’t long until all characters felt human, with hopes, dreams and fears all people have, no matter when in time they lived or where. There are a lot of unanswered questions at the beginning which do get solved by the end. LIVE A LIVE Switch
There are a few abilities the main character has which are pretty cool, and add detail to the environment, which can be a little creepy with the skeleton like figures appearing from thin air telling the story, but they aren’t scary, and are more informative of what happened in the past. There is a bittersweet part to the tale, and it wasn’t a game that this reviewer could play for hours and hours in a row – breaks were needed to realign emotions, but that is an individual occurrence, and most gamers will be fine. Narrative-driven games based around exploration are quite common now, as many gamers have indicated their desire to occasionally have a leisurely stroll through an interesting digital world. Some have derisively labelled these sorts of games as “walking simulators” but Aer: Memories of Old dodges that label in a simple yet interesting way: it takes to the air. In Aer, you assume the role of a young girl with the ability to transform into a bird as she retraces the steps of a famous priestess who once set about on a pilgrimage that had her visiting every culture and communing with the various gods governing the land following a massive catastrophe that saw the land literally torn to pieces. However, your journey is all the more urgent as the world is all but dead, having grown even worse since the priestess’ time. Thus, you too must visit the nations of the world long separated by gulfs of sky and ask the gods if anything can be done to save the world.
A vibrant minimalisitic art style
Considering it’s the thing you are trying the save, it only makes sense that the world is the real focus of Aer. While the main quest reveals the thrust of the central plot, much of your understanding of the setting comes through simple exploration. While you soar from one floating island to the next searching for your next objective, many interesting landmarks will catch your eye and most reward closer examination with new details, both stated and implied. Ancient scrolls spell events out in clear exposition, while the lingering ghosts of past people and events reveal how the now dead civilizations reacted to their dying world; some took it in stride, others fled for hopes of finding a better home, and others devolved into war. Still, the ancient priestess and her journey remains a constant presence, no matter where you go. Following this main thread leads you to the most “gamey” aspects of Aer, and it plays out in a somewhat Zelda sort of way. You come across a number of, for lack of a better word, dungeons that grant key items needed to access future dungeons and ultimately reach the end of the story. Since the game is combat free, these areas focus on fairly simple puzzles, almost entirely based on flipping switches, and simple platforming. Within these areas, you can’t assume your bird form, so you are left with your basic jumping, which is serviceable but still a little on the floaty side. Loop Hero
However, nothing is especially challenging or even all that long as these areas generally go by very quickly due to smart pacing and level design. The variety provided by these dungeons is appreciated, but so is their brevity, because the real joy of Aer really is rooted in its flying. Leaping in the air and free falling hundreds of feet before transforming into a bird is exhilarating entirely thanks to great mechanical design. You can’t really fail or die, so the sense of fun comes through the feel as you flap your wings to gain speed and altitude and then dive or soar to your heart’s content. Crashing into something reverts you back to your human form, but you can just as easily turn back to a bird with another button press. The fun of flying combined with the lore gleaned through exploration really makes the act of exploration worthwhile all by itself. The look and sound of the game also help drive this urge to uncover every corner of the world. Technically speaking, there isn’t anything all that impressive happening on screen as everything is made from surprisingly few polygons and textures are incredibly flat. However, the art direction and vivid colors still manage to make everything look interesting and compelling. The soundtrack serves a similar purpose and is smartly designed both around the aesthetic and the gameplay.
Songs are generally very atmospheric, focusing on the feel of each area rather than creating memorable melodies, however the way in which music changes based on what form your character is in is especially noteworthy. As you fly, the music is much more active with a faster pace and pluckier instrumentation, but when you’re on the ground, the music seamlessly transitions to a slower, more relaxed version of the same music. Altogether, it creates a very cohesive and rewarding experience. Unfortunately, the game doesn’t entirely pull through from a technical perspective. First, and most noticeable is the framerate which does skip around quite a bit, especially when you’re moving the camera around while flying, which is something you do quite often. This isn’t a big problem given the lack of threats or any real fail state, but it does disrupt the immersion and great sense of flow the flying generally has. Beyond that, I did experience a few other issues that might not affect everyone. First, I had the game freeze on a load screen, which did take a while to notice given that load times are fairly long. The second was maybe a bit more peculiar. The A button is used not only for jumping and transforming, but also talking to other characters, and at one point I had the prompt to talk not go away, even when I moved far away from any other characters; this meant every time I tried to jump I just initiated the conversation.
Add-ons (DLC):AER Memories of Old Switch NSP
OS: 64-bit Windows 10 or MacOS 10.15: Catalina (Jazz)
Processor: Intel Core i7-4790 or AMD Ryzen 3 3600
Memory: 12 GB
Graphics Card: RTX 2080S/RTX 3070 or AMD Radeon RX 6800 XT
VRAM: 8 GB
Storage: SDD (1.15 GB)
INPUT: Nintendo Switch Joy con, Keyboard and Mouse, Xbox or PlayStation controllers
ONLINE REQUIREMENTS: Internet connection required for updates or multiplayer mode.
Requires a 64-bit processor and operating system
NOTE: THESE STEPS MAY VARY FROM GAME TO GAME AND DO NOT APPLY TO ALL GAMES
- Open the Start menu (Windows ‘flag’ button) in the bottom left corner of the screen.
- At the bottom of the Start menu, type Folder Options into the Search box, then press the Enter key.
- Click on the View tab at the top of the Folder Options window and check the option to Show hidden files and folders (in Windows 11, this option is called Show hidden files, folders, and drives).
- Click Apply then OK.
- Return to the Start menu and select Computer, then double click Local Disk (C:), and then open the Program Files folder. On some systems, this folder is called ‘Program Files(x86)’.
- In the Program Files folder, find and open the folder for your game.
- In the game’s folder, locate the executable (.exe) file for the game–this is a faded icon with the game’s title.
- Right-click on this file, select Properties, and then click the Compatibility tab at the top of the Properties window.
- Check the Run this program as an administrator box in the Privilege Level section. Click Apply then OK.
- Once complete, try opening the game again
NOTE: PLEASE DOWNLOAD THE LATEST VERSION OF YUZU EMULATOR FROM SOME GAMES YOU MAY NEED RYUJINX EMULATOR
- First you will need YUZU Emulator. Download it from either UNFITGIRL, ROMSLAB or REPACKLAB. Open it in WinRar, 7ZIP idk and then move the contents in a folder and open the yuzu.exe.
- There click Emulation -> Configure -> System -> Profile Then press on Add and make a new profile, then close yuzu
Inside of yuzu click File -> Open yuzu folder. This will open the yuzu configuration folder inside of explorer.
- Create a folder called “keys” and copy the key you got from here and paste it in the folder.
- For settings open yuzu up Emulation -> Configure -> Graphics, Select OpenGL and set it to Vulkan or OpenGL. (Vulkan seems to be a bit bad atm) Then go to Controls and press Single Player and set it to custom
- Then Press Configure and set Player 1 to Pro Controller if you have a controller/keyboard and to Joycons if Joycons. Press Configure and press the exact buttons on your controller After you’re done press Okay and continue to the next step.
- Download any ROM you want from UNFITGIRL, ROMSLAB or REPACKLAB. After you got your File (can be .xci or .nsp) create a folder somewhere on your PC and in that folder create another folder for your game.
- After that double-click into yuzu and select the folder you put your game folder in.
- Lastly double click on the game and enjoy it.