8-Bit Adventures 2 Free Download
8-Bit Adventures 2 Free Download Unfitgirl
8-Bit Adventures 2 Free Download Unfitgirl Every once in a while, you play a game that transports you to your childhood. I spent many hours exploring the worlds of games like Final Fantasy and Dragon Warrior. Last year I had the opportunity to check out the demo for 8-Bit Adventures 2 by Critical Games, and I was in love. The short demo had me intrigued and excited to learn about these characters and the stories they had to tell. I had to learn more, and being impatient, I instead went back to play the first game to learn anything I could about this pixelated world so I was prepared to jump into 8-Bit Adventures 2. When 8-Bit Adventure 2 begins, you play as the leading warrior from the first game. I named this character after myself (Alana). To prevent any confusion, I made sure to keep the names consistent between the two. You are wandering through a desert with sand blowing all around you. If you had a chance to play the demo, this section will look familiar to you as this was the playable part. While exploring, you see the skeletons of animals who have perished in these sands. They weren’t threatening until one jumped up and started attacking me. This fight is where you will learn the battle system of 8-Bit Adventures 2. UNFITGILR.COM SEXY GAMES
At first, it may seem like any other turn-based RPG you have played in the past, but there are many different things here to make this fighting system unique. The warrior has the option to Attack, Bash, use an Item, or Defend. If you choose to Attack, you can select between a Weak, Normal, or Strong Attack. However, the stronger the attack, the higher the chance you will miss your target and not do any damage. Bash is the special attack, using it has you slamming into the enemy, and there’s a chance you will Stun them, making it so they cannot attack for a short time. Abilities allow you to perform an attack that will cost AP (attack points). If you run low on points, they can be replenished by using an Ether or resting at a hotel. Defending not only has you trying to block attacks but will also recover a small amount of HP. You will notice a blue bar at the bottom of the screen when you battle; this bar fills up as you take damage from your enemies. Once complete, you can use an Omega Burst. Each character in your party has a special burst attack; some are status effects, and others do massive damage and reduce the enemy’s defence.
Some fresh paint on an old canvas
In battle, the game utilises a turn system to determine the move/attack order of the enemies and party members. The faster your character is, the sooner they will attack. Specific actions or items can influence this order. Each of the characters has their own special, physical, and passive abilities. Special abilities are attacks you can use during battles that consume AP. As you level up, your characters will learn new moves to use. Physical abilities are unique to that person. For example, Charlie can attack two enemies simultaneously, but the amount of damage is halved between both, still it’s nice to damage multiple enemies at once. When you play as the thief — in my game, she’s named Terra — she can steal an item from an enemy. This move doesn’t always work as some enemies don’t have anything you can steal, but when they do, you usually get items like potions or Ethers. If an enemy is carrying a rare item you don’t already have, an icon will show beside the enemy’s name, so you know they have something you want to steal. Passive abilities are automatic boosts in battle. You don’t need to select these ahead of time; they are always on. One of Charlie’s abilities is when an enemy hits him, he will counterattack and hit the enemy back, inflicting a percentage of the damage they did to him. Danger Scavenger
As you progress, you will unlock other abilities like being able to team-up with another character or learn to use Augments. Use Augments strategically to give your character — who has them equipped — perks like being immune to confusion, poison, sleep, or increasing magic attacks by 5%. These can be equipped and unequipped as many times as you want as you figure out who will benefit the most from their effects. In 8-Bit Adventures 2, you can save the game anytime you want. There’s nothing more frustrating than losing a bunch of progress because you couldn’t find a spot to save your progress. Like in the last game, the super friendly Save Point is here to remind you to do so before a big fight and give you advice on defeating the upcoming baddie. It can also revive all of the smaller enemies in the area. This sounds crazy, but it’s beneficial if you are trying to get stronger, build levels, or steal certain items that only the enemy carries. At some points in the game, the Save Point will also help restore your health and AP to prepare you for battle. After learning how to fight, you are ambushed a gang of skeletons, there is a bright flash of light, and they are all taken down instantly. You see a mysterious figure in the reflection of the warrior’s eyes; who is this? We learn that this young child is Glitch, a kid with immense power who can control anyone
Full of the character-driven side-quests and challenging Super Boss battles
He wants revenge against all those who look down on him and believe that he should be killed. People tell him that he is worthless and a mistake, and he feels that if he can’t live, why should anyone else be allowed to? It’s not fair While 8-Bit Adventures 2 is a direct sequel, and you do see many characters from the previous game, this sequel will provide you with enough information from the previous game to keep you up to speed. Taking place after three heroes saved the world from The Dust, one of the Heroes, the Thief, has entrusted the orphaned street kids she was taking care of to the ruler of Pheopolis. One of the children, Charlie, is working hard to live up to his idol the Thief by training to be a member of the guard. When he finds out that the Warrior has gone missing however, he takes it upon himself to sneak out and follow the Thief in order to help. Long story short, a new battle for the fate of the world is about to take place, and it will require Heroes both new and old. If you haven’t played the first title, the three Heroes are named by the player and are colour coded for your convenience. The Warrior, The Thief, and The Mage are all in this title, but they need a little help from the younger generation. Featuring a surprisingly larger cast than you may expect from this style Darius Cozmic Collection Arcade
As well as some interesting implemented battle mechanics and a lot of characters that actually feel like they have some substance to them, 8-Bit Adventures 2 certainly will draw you in. As you may expect from the nature of the game, but being a retro style turn-based RPG means it draws heavily from inspiration in similar older titles. You will be exploring the world through moving around on an overworld map, with chests to find and enemy encounters to get in. Good news though! Enemy encounters aren’t random! You can actually see the enemies before you get into a fight, and start a fight by touching the enemy icon. As a neat added note, enemies will not respawn unless you either leave and re-enter an area or the overworld, or ask a save point to respawn enemies. While this may not seem like a big deal at first, as someone who has spent years getting frustrated from random encounters, lack of free battles if required, and general frustration from getting into a fight when you really don’t want to, the way the combat initiation is handled is really great. Areas that you explore will be either towns or dungeons. Towns will contain all the expected amenities, such as weapon, armour, and item shops, as well as an Inn to recover at. You’ll also be able to roam around the town, talking to people and potentially helping them out.
Still work to save the world and overcome their demons.
Don’t worry, usually you’ll be rewarded quite well. One of the wonderful things about 8-Bit Adventures is the dialogue you get from random NPCs. Usually their comments are either throwing shade at traditional RPG elements, such as barging into peoples houses and breaking their pots, or genuinely intriguing banter. Dungeons tend to be on the smaller side, with a few side paths but are generally pretty straight forward. While I do like me some sprawling dungeons to explore, I will also be the first to admit how much of a slog this can make some areas. Thankfully here no dungeon overstays its welcome. While I would’ve liked to see some longer dungeons early game, that’s more personal preference than anything else. So, what happens in battle? Well, combat takes a sort of Final Fantasy X style, where you have three characters in battle at a time, with a turn order bar on the side telling you when your characters and the enemies move. You’ve got some standard combat options, such as attack, defend, item, or flee you also have special actions and a super move. Each character learns their own specialized skills as they level up and have their own unique character action. For example, let’s take a look at Charlie and The Thief. Charlie can attack two random enemies at reduced damage as his personal skill, and the Thief can steal. Darksiders Genesis
These skills don’t cost any sort of resource, so can be quite handy. The skills you learn, such as a “Cleave” skill that Charlie learns will cost resource points. Each character has their own unique specialty, making for a really interesting and varied party. This also bleeds over into the super move. Each character has their own unique super move that may have various effects. You build up your super bar by being attacked or attacking. The best news is that when you get more than three party members, you can swap them out on their turn for no cost. Yup, you don’t need to expend a turn to replace that character with 3 HP with a reserve member at full health. This adds an interesting dynamic to fights, especially once you build up a decent size party, as you may be constantly swapping out party members. While the game has standard equipment practices, it does take a bit of a unique approach in terms of both item usage as well as augments. For item usage, the reason I’m commenting on this is because potions are a very important resource. They heal 50% of your health for the basic potion, and are generally a very important resource between fights to heal if required. Considering enemies start hurting real bad the more the game carries on, at least if you don’t spend time leveling, potions will probably be pretty important and you’ll burn through a lot.
Augments are unique attachments, no two the same, that you can equip to characters. For instance, you could have a 10% health increase or an immunity to poison. This means you can deck out your party for specific tactics which adds an interesting element of customization. Speaking of interesting elements, let’s talk about saving. You can save pretty much anytime you’re able to walk around. Super handy for when you need to put down the game for a bit, or you only have a short time to play. Additionally, there is…well, one save point, technically, that just moves around. The save point is actually a character who reminds you to save if you haven’t for a while and usually before a boss or point of no return. It may also give boss tips, and allows you to revive monsters for exp farming. In addition to this is the “Omega Burst” gauge which functions similarly to the limit break from Final Fantasy 7. But the gauge is only usable by one party member when it is full. Meaning you have to choose what is more important to use at that time and think more strategically. This goes hand in hand with the vast enemy variety that creates countless do-or-die scenarios in each combat encounter. Like spiders causing earthquakes or rampaging bulls that deal massive damage. No matter how high my level was, every enemy was always a welcome challenge.
Add-ons (DLC): 8-Bit Adventures 2
OS: Windows (7 or higher)
Processor: Intel Core 2 Duo or better
Memory: 2 GB RAM
Graphics: DirectX 9/OpenGL 4.1 capable GPU
Storage: 1 GB available space
Sound Card: DirectSound-compatible sound carde
Requires a 64-bit processor and operating system
NOTE: THESE STEPS MAY VARY FROM GAME TO GAME AND DO NOT APPLY TO ALL GAMES
- Open the Start menu (Windows ‘flag’ button) in the bottom left corner of the screen.
- At the bottom of the Start menu, type Folder Options into the Search box, then press the Enter key.
- Click on the View tab at the top of the Folder Options window and check the option to Show hidden files and folders (in Windows 11, this option is called Show hidden files, folders, and drives).
- Click Apply then OK.
- Return to the Start menu and select Computer, then double click Local Disk (C:), and then open the Program Files folder. On some systems, this folder is called ‘Program Files(x86)’.
- In the Program Files folder, find and open the folder for your game.
- In the game’s folder, locate the executable (.exe) file for the game–this is a faded icon with the game’s title.
- Right-click on this file, select Properties, and then click the Compatibility tab at the top of the Properties window.
- Check the Run this program as an administrator box in the Privilege Level section. Click Apply then OK.
- Once complete, try opening the game again
NOTE: PLEASE DOWNLOAD THE LATEST VERSION OF YUZU EMULATOR FROM SOME GAMES YOU MAY NEED RYUJINX EMULATOR
- First you will need YUZU Emulator. Download it from either UNFITGIRL, .. Open it in WinRar, 7ZIP idk and then move the contents in a folder and open the yuzu.exe.
- There click Emulation -> Configure -> System -> Profile Then press on Add and make a new profile, then close yuzu
Inside of yuzu click File -> Open yuzu folder. This will open the yuzu configuration folder inside of explorer.
- Create a folder called “keys” and copy the key you got from here and paste it in the folder.
- For settings open yuzu up Emulation -> Configure -> Graphics, Select OpenGL and set it to Vulkan or OpenGL. (Vulkan seems to be a bit bad atm) Then go to Controls and press Single Player and set it to custom
- Then Press Configure and set Player 1 to Pro Controller if you have a controller/keyboard and to Joycons if Joycons. Press Configure and press the exact buttons on your controller After you’re done press Okay and continue to the next step.
- Download any ROM you want from UNFITGIRL, .. After you got your File (can be .xci or .nsp) create a folder somewhere on your PC and in that folder create another folder for your game.
- After that double-click into yuzu and select the folder you put your game folder in.
- Lastly double click on the game and enjoy it.